Tinker Tom (2024)

There is a million ways we could be monitored right now. By the Brotherhood, or... you know.

Thomas Weatherby, colloquially known as Tinker Tom (or TT in code),[1] is the quartermaster and primary repairman for the Railroad, operating in the Commonwealth in 2287.

Contents

  • 1 Background
  • 2 Interactions with the player character
    • 2.1 Interactions overview
    • 2.2 Quests
    • 2.3 Other interactions
  • 3 Inventory
  • 4 Notes
  • 5 Appearances
  • 6 Bugs
  • 7 Gallery
    • 7.1 Fallout 4
    • 7.2 Fallout: Wasteland Warfare
    • 7.3 Fallout Shelter Online
  • 8 References

Background[]

Tinker Tom is the engineer, inventor, weapons expert and the holder of the third-highest position of leadership in the Railroad. As the quartermaster of the organization, he is in charge of maintaining equipment for agents as well as researching new weapons and gadgets for them to use in their operations in the field. Tom joined the Railroad under the leadership of Desdemona in 2279 after an Institute grenade wiped out his family farm.[2] Given his intellect, he was assigned to the HQ and became an essential member of the team; by 2280, he became absolutely indispensable to the Railroad's operations, despite his growing eccentricity.[3]

As time passed, he developed severe psychological problems, suspected to be caused by the extreme stress he was under, also beginning to develop chem addictions.[4] When the DIA facility, named "Switchboard," was discovered in 2281, Tom was reassigned to it. It was there he discovered P.A.M. During his time there, Tom also restored an Old World cutting edge handgun for use by newly-promoted heavy agent, Tommy Whispers.[5]

In 2283, an Institute informant "Patriot" began attempting to communicate with the outside world. Tom was assigned the task of decrypting the encoded holotapes that were being sent out with escaped synths. Initially unsuccessful, Tom eventually made a breakthrough in 2284 when the coded message was simply two words, "Mass Fusion." He is brilliant and energetic, but also paranoid and constantly fabricates conspiracy theories about the Institute, its synths and their machinations around the Commonwealth.[6]

He is also the only known individual in the Commonwealth who can decode a courser chip, a requirement for entering the Institute.

He has some skill with constructing and improving weaponry, as he had worked on what would become the railway rifle,[7] a Railroad hunting rifle and the Deliverer pistol, among various other weapons Railroad agents utilize.

Interactions with the player character[]

Interactions overview[]

Interactions
Tinker Tom (1)
This character starts quests.
Tinker Tom (2)
This character is involved in quests.
Tinker Tom (3)
This character is a merchant.Sells: Stealth Boy, grenades, Tinker Tom Special, combat armor

Quests[]

  • The Molecular Level: Tinker Tom will decipher the courser chip and optionally can help build the platform.
  • Rockets' Red Glare: Tom will accompany the Sole Survivor and Deacon as they lead an assault on the Cambridge Police Station and later pilot the Vertibird.
  • The Nuclear Option: Tom will be helping the Railroad in their push into the Institute, working on the teleports.
  • Weathervane: Tom will give the Sole Survivor one of his MILA atmospheric sensors to be placed at a random location in order to attempt to prove one of his theories.

Other interactions[]

  • By progressing the Jackpot quests, Tinker Tom will begin to sell high-end weapons, such as Gauss rifles, and unique armored clothing items, and will unlock the ability to add ballistic weave to drastically increase the armors' defensive stats.

Inventory[]

ApparelWeaponOtheritems
Utility coveralls
Tinker headgear

Notes[]

  • If deciding to take Tinker Tom's serum, the Sole Survivor's health will significantly drop. If one accepts the shot, Deacon will like it while Piper, MacCready, Cait, Curie and Strong will dislike it. If one refuses the shot, Deacon, MacCready, Strong, Curie and Cait will like it.
  • He suspects Deacon to be a time traveler as noted in one of his terminal entries.
  • He strongly believes that aliens exist, according to what Deacon says if he accompanies the Sole Survivor during the alien ship crash and to what Tom himself has written in his personal terminal in the Railroad headquarters. However, there is no dialogue option or other possibility to tell Tom about the crash or even the encounter with an actual alien, should the player character have been able to track it down afterward.
  • Tinker Tom appears to be working on a prototype railway rifle. It explodes while a generic Railroad agent and Tom are testing it. It only does 1 damage, is not upgradeable, and weighs the same as a normal one if looted.
  • Whenever one finishes one of the Weathervane quests (except the last), he will automatically give a MILA for the next randomized location. When bartering with him, he will have a number of MILAs for sale, but this number does not reflect how many incomplete MILA quests remain.

Appearances[]

Tinker Tom appears inFallout 4, Fallout: Wasteland Warfare, and Fallout Shelter Online.

Bugs[]

  • Tinker Tom (4) Tinker Tom (5) Upon completing the first Jackpot quest for P.A.M., Drummer Boy will tell the Sole Survivor to speak to Tinker Tom. Tinker Tom should mention ballistic weave and have some armored under-apparel for sale but doesn't. This bug will prevent one from applying ballistic weave modifications.[verified]
  • Tinker Tom (6) Tinker Tom (7) Tinker Tom (8) If the Weathervane quests aren't complete and the Sole Survivor sides with the Institute during End of the Line, the quest will still be active, but reporting back to Tinker Tom won't allow the player to turn in the quest.[verified]

Gallery[]

Fallout 4[]

Tinker Tom (9)

Concept art

Fallout: Wasteland Warfare[]

Tinker Tom (11)

Unit card

Tinker Tom (12)

Fallout Shelter Online[]

Tinker Tom (13)

Tinker Tom's hero card inFallout Shelter Online

Tinker Tom (14)

Tinker Tom's hero card in Fallout Shelter Online

Tinker Tom (15)

Tinker Tom's maxed hero card in Fallout Shelter Online

Tinker Tom (16)

Shop icon

References[]

  1. Encrypted message holotape
  2. Railroad HQ terminal entries; PAM mainframe terminal, 2279
  3. Railroad HQ terminal entries; PAM mainframe terminal, 2280
  4. Tinker Tom: "Everyone's all, 'You're been hitting the chems way too hard.' But I got my eyes wide open, I see."
    (Tinker Tom's dialogue)
  5. The Sole Survivor: "What's so special about the gun?"
    Deacon: "Tinker Tom restored it, you'll meet him later. It's cutting edge Old World tech. It's powerful and more importantly quiet. You'll never find another weapon like it."
    (Deacon's dialogue)
  6. The Sole Survivor: "Why would the Institute terraform the Commonwealth?"
    Tinker Tom: "It goes back to the Big War. Who set off the first A-bomb? The Institute did. They started the whole war to kill everyone except their own diabolical scientists. Everything, man. You see humanity didn't kick the bucket like they planned. We're still hanging on. So first step - artificial people come to infiltrate, spy, and salvage the metric tons of gizmos they need. And once they get all the parts they need, whammo! The big atmospheric converter inside Blake Tower starts spewing poison into the stratosphere to kill every last one of us."
    (Tinker Tom's dialogue)
  7. Railroad HQ terminal entries; Tinker Tom's terminal, Field test log

v·d·e

LocationsRailroad HQ· Old North Church· The Switchboard· Mercer Safehouse· Rivet City Tinker Tom (17)
CharactersDeacon· Desdemona· Doctor Carrington· Drummer Boy· Father Clifford· Glory· Herbert Dashwood· High Rise· Manya Vargas· Terry· Mister Tims· P.A.M.· Ricky Dalton· Tinker Tom· Tulip· Victoria Watts· Boxer Tinker Tom (18)· Scarecrow (character) Tinker Tom (19)
QuestsMainRoad to Freedom· Tradecraft· Underground Undercover· Precipice of War· Rockets' Red Glare· The Nuclear Option· End of the Line· Tactical Thinking
SideOperation Ticonderoga· Burning Cover· Boston After Dark· Memory Interrupted· Butcher's Bill· Butcher's Bill 2· Mercer Safehouse
RadiantJackpot· Concierge· Weathervane· Randolph Safehouse· Variable Removal· To the Mattresses· Lost Soul· The Replicated Man· A Clean Equation· High Ground

v·d·e

Player CharacterSole Survivor (Nate· Nora)
Brotherhood of SteelElder Maxson· Paladin Danse· Lancer-Captain Kells· Proctor Ingram· Proctor Quinlan· Proctor Teagan· Scribe Haylen· Knight Rhys
The InstituteFather· Kellogg· X6-88· Dr. Madison Li· Dr. Allie Filmore· Dr. Justin Ayo· Dr. Clayton Holdren· Dr. Evan Watson
The RailroadDesdemona· Deacon· Glory· Doctor Carrington· Tinker Tom· Old Man Stockton· High Rise· P.A.M.
MinutemenPreston Garvey· Mama Murphy· Marcy Long· Jun Long· Ronnie Shaw· Sturges

Minor factions

Unaffiliated companionsCodsworth· Cait· Curie· Dogmeat· Piper Wright· Robert MacCready· Nick Valentine· Strong
Minor faction leadersJohn Hanco*ck· Mayor McDonough· Gwen McNamara· Mother Isolde· Kessler· Jacob Orden· Zeke· Bedlam
Other charactersDoctor Amari· Big Mack· Brian Virgil· Vault-Tec rep· Jack Cabot· Shaun (synth)· Captain Zao

Add-ons

AutomatronAda· The Mechanist
Far HarborDiMA· Grun· Kasumi Nakano· High Confessor Tektus· Old Longfellow· Olympia Avery
Vault-Tec WorkshopValery Barstow
Nuka-WorldMags Black· William Black· Nisha· Mason· Overboss Colter· Porter Gage· Dara Hubbell
Tinker Tom (2024)

FAQs

What happens if you take Tinker Toms shot? ›

If deciding to take Tinker Tom's serum, the Sole Survivor's health will significantly drop. If one accepts the shot, Deacon will like it while Piper, MacCready, Cait, Curie and Strong will dislike it. If one refuses the shot, Deacon, MacCready, Strong, Curie and Cait will like it.

Where can I find Tinker Tom? ›

Tinker Tom is the the tech guy for the Railroad. He'll be found inside the Railroad HQ. There are multiple Railroad side quests given by Tinker Tom, you'll be able to do at most ten Weathervane quests with him.

Who was Tom the Tinker? ›

Named after a prolific writer and activist from the Whisky Rebellion; Tom the Tinker is believed to be the well-known John Holcroft who was a famed Whisky Rebellion leader, whisky distiller and farmer.

How many miles does Tinker Tom have? ›

It is possible to buy MILAs from Tinker Tom between quests. How many he has in stock depends on how many quests have been completed for him. Also, if the bug relating to the number of times the quest will be issued is encountered, there will only be a total of 10 MILAs for sale.

What happens if you eat a piece of lead shot? ›

Eating lead-shot game meat on a frequent basis can expose you to potentially harmful levels of lead. To minimise your risk of lead intake, if you frequently eat lead-shot game meat, particularly small game, you should cut down your consumption. Exposure to lead can harm the developing brain and nervous system.

Can you romance Deacon in Fallout 4? ›

Deacon becomes available as a companion after first meeting the Railroad during Road to Freedom, followed by completing Tradecraft. Deacon is one of only two human companions in Fallout 4 who cannot be romanced, along with Old Longfellow from the Far Harbor add-on.

How to get the Tinker Tom special? ›

This modification grants the weapon increased VATS accuracy when not in combat at the cost of more AP. Tinker Tom Special Location and where to find in Fallout 4: Location: Railroad HQ, purchase from merchant Tinker Tom after joining the Railroad.

Is Tinker Tom's special good? ›

Characteristics. Tinker Tom's Special is a unique hunting rifle available to members of the Railroad. Tinker Tom's Special spawns with the Stalker's legendary effect, granting increased VATS accuracy when not in combat at the cost of more AP.

Who voices Tinker Tom in Fallout 4? ›

Byron Marc Newsome: Tinker Tom.

What does Tom Tinker mean? ›

The men who were engaged actively in resisting the operation of the excise law were proud of being known as "Tom the Tinker's men," and one of their favorite rallying cries was "Hurrah for Tom the Tinker!" When it was desired to intimidate an excise officer, or a distiller who was disposed to comply with the law, the ...

What kind of man is the tinker? ›

Tinker or tinkerer is an archaic term for an itinerant tinsmith who mends household utensils.

Who was the tinker girl in the field? ›

Jenny Conroy: Katie - The Tinker Girl.

How many dead drops are in Fallout 4? ›

Known as Dead Drops, this form of collectible can be found affixed to various satellite dishes strewn around the rooftops of Empire City. There are thirty-two Dead Drops to be found in total, and of course, we've found them all for you. If you're interested in finding them on your own, you can do that as well.

Is there weather in Fallout 4? ›

Fallout 4, compared to the previous games has a much more immersive real-time weather system. The world alternates between clear skies, assorted degrees of overcast, fog, and even rain. The length of these varies and progresses naturally as the day goes on.

Is there an end to Minutemen Quests? ›

The Nuclear Option (Minutemen) is the final Minutemen main quest and an achievement/trophy in Fallout 4.

What Holotape does Tinker Tom give you? ›

Tinker Tom will provide the encrypted message holotape unless the player character has the Network scanner holotape in their possession, in which case Tinker Tom will modify it to provide the encrypted message capability.

How to unlock ballistic weave in Fallout 4? ›

To unlock the ballistic weave, the player needs to find the first DIA cache for the Railroad, by completing Jackpot missions given by P.A.M. She starts offering them after completing Boston After Dark and Mercer Safehouse. Mercer Safehouse only becomes available after starting Butcher's Bill.

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