GAMEMODE | WAVE STRUCTURE | REWARDS |
- "For players who are new to the game or want a more relaxed experience."
- ―Gamemode Description
Contents
- 1 Description
- 2 Rewards
- 2.1 Badges
- 2.2 Seasons
- 3 Enemies
- 4 Wave Structure
- 5 Gallery
- 6 Update History
- 7 Notes
Description
Easy mode, formerly Normal and Beginner's mode, is one of the four main Survival modes. Easy mode has 25 waves. It is not named after its final boss, the Grave Digger.
Cash is only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained is a set amount of cash, which is not always equal to the enemy's health. In solo, you receive 100% of the cash when an enemy is killed, or it is damaged enough. With each additional player, this decreases by 25%, which means that in a quad, you only get 25% of the cash. This amount is distributed between players based on how much damage they dealt. However, if a player has not dealt any damage, they will receive 12.5% of the enemy's full cash upon its death or when it was damaged enough, regardless of player count. If it is a decimal, it gets rounded up or down depending on the decimal value. If it is at least 0.5, it gets rounded up. If it is less than 0.5, it gets rounded down. For example, the Hidden Boss gives $600 when killed in solo, $450 in duo, $300 in trio and $150 in quad between the players that damaged it. Players that did not damage it receive $75.
Rewards
For former rewards, see this mode's Rewards page.
The game calculates how many Coins and EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more EXP (Friday – Sunday), any EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Some maps like Mason Arch can also increase all rewards by a specific amount. Regular EXP boosts are multiplicative with other modifiers.
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Currently, rewards are calculated as:
Coins Reward | EXP Reward |
---|---|
200 ÷ (1 + [(25 ÷ Current Wave) - 1]^1.3) + 50 (Triumph Only) | Waves Completed × 2 EXP |
Triumphing Easy mode can give out an additional reward, which can be a crate, consumable or ticket. They are meant to be guaranteed, though due to a bug this does not always happen. Additionally, items are sometimes not given out. These items are:
- Common (50%)
- Grenade (1-2)
- Flash Bang (1-2)
- Molotov (1-2)
- Uncommon (30%)
- Time Scale Ticket
- Revive Ticket
- Rare (20%)
Badges
There is a badge that you can obtain when playing this mode, which may have additional rewards alongside the badge. The badge is:
Defeat Grave Digger ✔ OBTAINABLE | |
---|---|
Get ready to have your grave dug! Rewards: |
Seasons
During some Seasons, the Normal mode could give currency rewards that you used to progress through a season. Rewards for all the seasons were calculated as:
Season | Rewards |
---|---|
End of Summer Season | 120 × (Waves/30)^1.75 |
Season of Love | 25[1] × (Waves/30)^1.75 |
Solar Eclipse Season | 15 × (Waves/30)^1.75 |
Frost Invasion Season | 15[2] × (Waves/30)^1.75 |
Enemies
Normal Wave 1 | Speedy Wave 2 | Slow Wave 4 | Normal Boss Wave 7 |
Hidden Wave 9 | Breaker2 Wave 11 | Breaker N/A[3] | Necromancer Wave 13 |
Skeleton N/A[4] | Armored Wave 14 | Slow Boss Wave 16 | Hidden Boss Wave 17 |
Bolt Wave 19 | Breaker4 Wave 23 | Breaker3 N/A[5] | Grave Digger Wave 25 |
Wave Structure
In Easy mode, the formula for calculating the wave bonus on each wave is:
- ($45 - ((Players - 1) * 5)) + Waves Completed × ($135 - ((Players - 1) * 15))
The wave clear bonus appears when every enemy from that wave was killed. It is 35% of the wave bonus in solo, while for duo, trio and quad it is 20%.
Before the 24th of February 2024, it was calculated as:
- ($180 + ($100 × Waves Completed)) ÷ Players
Before the Overhaul Update, it was calculated as:
- ($50 - 5 × (Players - 1)) × Waves Completed
The waves in Easy mode follow these timings:
Waves | Wave Timer | Skip Time[6] |
---|---|---|
1-6 | 1:00 | 0:19[7] |
7 | ∞ | 0:19 |
8-15 | 1:00 | 0:19[8] |
16 | ∞ | 0:19 |
17-24 | 1:30 | 0:19[9] |
25 | ∞ | N/A |
Bolded names indicate an enemy type's debut.
For former wave structures of Normal mode, visit the Waves page.
Wave Structure
Wave | Commander Dialogue | Enemy Type & Amount | |
---|---|---|---|
1 | Zombies have been spotted along the path! | 4x Normal | |
Place down your units close to the path and defend! | |||
2 | Speedy enemies are approaching! | 2x Speedy, 6x Normal | |
They may be fast, but they're weaker. | |||
Quick bursts of damage on these enemies and we'll do just fine! | |||
3 | - | 10x Normal, 6x Speedy | |
4 | Tankier zombies are starting to seep in! | 3x Slow, 10x Normal, 5x Speedy | |
They may be slow, but they are harder to bring down! Stay vigilant!. | |||
5 | - | 8x Slow, 15x Normal, 10x Speedy | |
6 | - | 10x Slow, 20x Normal, 8x Speedy | |
7 | The zombie onslaught is bringing in a boss zombie! | 8x Slow, 1x Normal Boss (Boss) | |
Prepare and upgrade your units and HOLD YOUR GROUND! | |||
8 | - | 10x Normal, 10x Slow, 1x Normal Boss, 5x Speedy | |
9 | I just spotted some Hidden zombies coming in! | 10x Normal, 8x Hidden, 5x Speedy | |
Upgrade your units to detect these tricky enemies! | |||
10 | - | 5x Slow, 2x Normal Boss, 20x Speedy | |
11 | Here come mystery zombies! | 8x Breaker2, 10x Hidden | |
They'll turn into a different zombie when killed! I wonder what's inside them? | |||
12 | - | 12x Slow, 10x Breaker2, 10x Speedy | |
13 | Looks like the zombie horde is "summoning" a Necromancer. | 4x Hidden, 5x Breaker2, 4x Slow, 1x Normal Boss, 4x Speedy, 1x Necromancer | |
Don't let them get the chance to raise even more zombies! | |||
14 | You survived? Good. | 10x Armored, 8x Breaker2, 15x Speedy | |
They're bringing out tankier menaces! | |||
15 | - | 3x Breaker2, 4x Hidden, 3x Breaker2, 8x Slow, 3x Armored, 4x Normal Boss, 1x Necromancer | |
16 | Loud thuds in the distance? I don't like what I'm hearing.. | 4x Breaker2, 4x Hidden, 6x Slow, 1x Slow Boss (Boss) | |
It sounds like something huge is coming! Prepare! | |||
17 | A fast boss that's ALSO hidden? | 10x Normal, 10x Armored, 6x Breaker2, 1x Hidden Boss | |
You gotta be kidding me! | |||
Please tell me you've got units to detect it by now.. | |||
18 | - | 2x Slow, 12x Armored, 2x Necromancer, 4x Breaker2 | |
19 | Very quick zombies are closing in fast! | 7x Bolt, 15x Armored | |
Get a unit to slow these guys down or we may have a problem. | |||
20 | I thought we were going to die for a second there! | 10x Breaker2, 5x Bolt, 1x Hidden Boss, 1x Slow Boss, 1x Necromancer | |
Well, the battle isn't over yet! Get ready for another hoard! | |||
21 | - | 4x Slow, 7x Armored, 4x Hidden, 5x Normal Boss, 1x Hidden Boss, 5x Bolt, 5x Breaker2, 1x Slow Boss, 2x Necromancer | |
22 | - | 1x Slow Boss, 1x Hidden Boss, 10x Bolt, 8x Armored, 2x Necromancer | |
23 | - | 3x Hidden Boss, 10x Breaker2, 6x Bolt, 2x Breaker4 | |
24 | - | 1x Slow Boss, 5x Normal Boss, 14x Bolt, 3x Breaker4, 1x Necromancer, 1x Hidden Boss | |
25 | The grave digger has arrived to dig our graves! | 8x Armored, 6x Breaker2, 1x Grave Digger, 1x Breaker4, 2x Hidden Boss | |
This is a fight for life or death! Give it your best! | |||
Lose Dialogue | |||
One icon and dialogue is randomly chosen upon defeat: •We're toast! |
Gallery
Icons
Medals
Update History
- 13 October 2019
- Easy mode added.
- 14 October 2019
- Shared cash of 50% added.
- 11 February 2020
- Name changed from Easy mode to Beginner's mode.
- New icons.
- 18 March 2020
- New medal icon.
- 26 May 2020
- Wave structure changed.
- 29 October 2020
- Name changed from Beginner's mode to Normal mode.
- Wave structure changed.
- Dialogue added.
- Wave bonus formula changed.
- Coins and EXP rewards formula changed.
- New medal icon.
- New mode icon.
- Final wave music changed from Fallen Boss to Grave Buster.
- 9 June 2023
- In community maps, rewards now depend on difficulty. Easier maps have reduced rewards and harder maps have increased rewards. Normal difficulty rewards are not changed.
- 28 October 2023
- Bug: Shared cash does not work.
- 3 November 2023
- Bugfix: Shared cash now works.
- 24 February 2024
- Name changed from Normal mode to Easy mode.
- Wave structure changed.
- Starting cash decreased from $500 to $400.
- Coins and EXP rewards formula changed.
- Wave bonus formula changed.
- Updated to the new mode system.
- Now uses the new income system.
- Bug: Final wave music does not play.
- Bug: Badge for triumphing this mode is unobtainable.
- Bug: Commander's disappointed animation does not play on Wave 17.
- Bug: Rewards are unaffected by the difficulty based rewards on community maps.
- 1 March 2024
- Starting cash increased.
- Increased from $400 to $500 in solo.
- Increased from $300 to $400 in duo.
- Increased from $250 to $350 in trio.
- Increased from $200 to $300 in quad.
- Wave structure changed.
- Starting cash increased.
- 8 March 2024
- Bugfix: Badge for triumphing this mode is obtainable again.
- 18 May 2024
- Triumphing now has a chance to give one of these rewards:
- Low Grade Consumable Crate with a 10% chance.
- Mid Grade Consumable Crate with a 2.5% chance.
- Time Scale Tickets with a 2.5% chance.
- Triumphing now has a chance to give one of these rewards:
- 23 May 2024
- Bug: Consumable crate and Time Scale Ticket rewards can no longer be gotten.
- 19 July 2024
- Triumph bonus reduced from 100 to 50.
- Bonus rewards for triumphing changed.
- Now has a 50% to give one of these Common items:
- Grenade (1-2)
- Flash Bang (1-2)
- Molotov (1-2)
- Now has a 30% chance to give one of these Uncommon items:
- Time Scale Ticket
- Revive Ticket
- Now has a 20% chance to give one of these Rare items:
- Now has a 50% to give one of these Common items:
- Bug: Spin Ticket and Revive Ticket triumph rewards are not always given out despite being shown on the triumph screen.
- Bug: Triumph rewards sometimes are not given out or shown in the triumph screen.
- Bugfix: Triumph rewards now work again.
- 6 August 2024
- Bugfix: Spin Ticket and Revive Ticket triumph rewards are now given out.
Notes
- ↑ Originally was 15
- ↑ Before 16th of May 2021, it was 25.
- ↑ Does not appear naturally, it can only be spawned by the Breaker2.
- ↑ Does not appear naturally, it can only be spawned by the Necromancer.
- ↑ Does not appear naturally, it can only be spawned by the Breaker4.
- ↑ How long you have to wait before you can skip.
- ↑ Skip at 0:40.
- ↑ Skip at 0:40.
- ↑ Skip at 1:10.
Gamemodes | |
---|---|
Regular | Easy Mode • Molten Mode • Intermediate Mode • Fallen Mode • Hardcore Mode |
Special Maps | Polluted Wasteland II • Badlands II • Pizza Party |
Other | Tutorial |
Removed | Versus • Golden Mode • Pre-MEGA Modes • PVP Test |
Waves | |
---|---|
Regular | Easy Mode • Molten Mode • Intermediate Mode • Fallen Mode • Hardcore Mode |
Special Maps | Polluted Wasteland II |
Removed | Golden Mode • Pre-MEGA Modes • PVP Test |
Rewards | |
---|---|
Regular | Easy Mode • Molten Mode • Intermediate Mode • Fallen Mode • Hardcore Mode |