The Institute: Good OR Evil? | Fandom (2024)

NOTE: The following is my own opinion, I cannot stress this enough. Do not grill me about my opinions unless you're just looking for attention.

A lot of people share the same opinion, which is that The Institute is the most evil faction in the Commonwealth. In truth, especially if you side with them, the Brotherhood of Steel is.

The Institute has, and always had a sole goal to achieve; the preservation of mankind, and it's future. They only seek to save everyone in the long run, even if it means doing research that many find taboo, such as experiments with the Forced Evolutionary Virus, or the enslavement of synthetic humanoids believed to just be machines. They at least have good intentions.

In contrast, the Brotherhood of Steel will destroy anyone who they believe possesses any old world technology, especially technologies that they lack. They claim it's to protect people, and that they will eventually use the technology to rebuild what was lost during the Great War, yet all they actually do is hoard all of the technology and research it. They don't genuinely care for anyone who isn't among their own faction, and they seek to destroy all who aren't human, even if they have more humanity than normal humans. (Synths, rare Super Mutants often dubbing themselves as Meta Humans, etc.) If the Sole Survivor chooses to side with them, and has Madison Li help fix Liberty Prime, the Brotherhood destroys one of the last factions that actually displayed hope for all of mankind, and Li will leave the Brotherhood once more, as she believed her peers at The Institute did not deserve the destruction that the Brotherhood brought down on them.

The Institute may treat their synths poorly, but that's simply because they don't realize their true potential and how similar they truly are to organic humans. If the Sole Survivor chooses to side with them and becomes it's Director, some of the staff even encourage him/her to make improvements, which could imply that the future of The Institute would mean that Synths would have just as many rights as normal humans, and would be treated the same as the rest of the human race. That would essentially turn the whole "evil" argument onto it's ass, as one of the biggest reasons people label The Institute as evil is their enslavement of what they believe to be humans, but at the time, they were believed by their creators to just be machines.

Lastly, I'm sure many have heard the following phrase:

"The end justifies the means," which means that even if you do wrong, if it's for the right cause, it's justified.

The ends that The Institute work for is to save humanity using the research and technology that once destroyed it, and pretty much preventing the Great War from being repeated by eliminating the need for war.

The Brotherhood of Steel basically slaughters The Institute for their technology, and simply because they believe synths to be a menace that deserves to be eradicated. They don't actually seek to help anyone, just destroy what they see as threats to their own strength. The Enclave was a threat that had to be destroyed, as they pretty much were pure evil, but in this case, the Brotherhood is dead wrong.

In short, in my opinion, if you seek to destroy The Institute, you should really rethink your decision.

The Minutemen wants to defend everyone but can't, as they're completely outnumbered and generally outclassed when it comes to skill and equipment.

The Railroad wants to free the synths and destroy their creators who are "enslaving" them, and give the synths "normal" lives, even though they will never truly be able to live the same lives as us. (Not to mention if they unknowingly place the memories of a serial killer into a synth body, they just revived a very powerful murderer who will resume their spree)

The Brotherhood of Steel initially had good intentions when Roger Maxson formed it, but in the more recent years, especially in the Commonwealth and Mojave, they've become selfish and corrupt. They're basically raiders that don't slaughter everyone, but still raid everyone for their technologies. On top of that, they don't believe synths should even exist, and want to eradicate them, even if they have actual emotions and humanity.

The Institute may do wrong, but they have the resources to literally rebuild what was lost in much less time than any other existing faction. If you destroy that, you could set back humanity's progress by a huge amount, if not destroy it's chances of ever recovering from the Great War.

In my opinion, The Institute is the "best" faction in Fallout 4.

Aside from all of that gaff, the "karma" of any faction really depends on the Sole Survivor's choices and ideals. Though no matter what, I personally can't ever see the Brotherhood of Steel ever being a good faction. The only time they've ever really been good is when the East Coast Brotherhood run by Lyons was focused on helping the people of the wasteland rather than bullying them for their technology. The other Brotherhood factions are obsessed with having the best technology, and will destroy anyone who has better technology than them. I see them to be almost on the same level as the Enclave in terms of evil-ness.

The Institute: Good OR Evil? | Fandom (2024)

FAQs

The Institute: Good OR Evil? | Fandom? ›

A lot of people share the same opinion, which is that The Institute is the most evil faction in the Commonwealth. In truth, especially if you side with them, the Brotherhood of Steel

Brotherhood of Steel
The Brotherhood of Steel is a fictional organization from the post-apocalyptic Fallout video game franchise. The Brotherhood collects and preserves technology, but they are not known for sharing their knowledge, even if doing so would improve the quality of life among the people of the wasteland.
https://en.wikipedia.org › wiki › Brotherhood_of_Steel
is. The Institute has, and always had a sole goal to achieve; the preservation of mankind, and it's future.

Is the Institute bad or good? ›

The Institute creates Synths located in the wasteland, acting as humans to manipulate and control the societies of the wasteland. This makes them, by default, the antagonists in the story. As a result, they should not be sided with unless this character path is what you desire.

What happens if you side with the Institute in Fallout 4? ›

Siding with the Institute will pit you against both the Railroad and the Brotherhood of Steel factions. The Minutemen, of course, are spared from the Institute's wrath. The Institute needs an new leader, and you're in need of a nuclear family.

Is it worth joining the Institute in Fallout 4? ›

Absolutely NOT! The Institute is basically the boogeyman of the Commonwealth. They're behind so many nefarious deeds, and joining them puts you at odds with pretty much all the other major factions. If you want to keep your hands relatively clean and maintain some semblance of moral high ground, steer clear.

What does the Institute give you in Fallout 4? ›

Upon gaining rank inside the Institute, the Sole Survivor is rewarded with a special signal grenade, which summons a Gen 1 synth to attack any hostiles nearby. These grenades can also be found on the corpses of synth coursers or purchased from the synth vendors within the Institute's headquarters.

What is the most evil faction in Fallout 4? ›

A lot of people share the same opinion, which is that The Institute is the most evil faction in the Commonwealth. In truth, especially if you side with them, the Brotherhood of Steel is. The Institute has, and always had a sole goal to achieve; the preservation of mankind, and it's future.

Which Fallout 4 ending is the best? ›

Minutemen Ending

This is arguably the best faction to join in Fallout 4 if you want the most number of factions to survive. To reach this ending, you must satisfy the following conditions: Retake the Castle in the Taking Independence quest.

What happens to Piper if you side with the Institute? ›

If one finishes Nuclear Family and sides with the Institute, when later talking to Piper, she might be distraught and angry at them for putting the Institute in power, though will still remain a companion option.

Can the Minutemen join the institute? ›

Institute and Minutemen allied - although it does not have a direct effect on the game world, the player character can tell the Minutemen that they are now allied with the Institute during the quest Pinned.

Can you side with the Institute without killing the railroad? ›

It is possible to hold off on the Railroad's destruction by warning Desdemona and continue with the Railroad questline. One can then destroy the Railroad after completing Rockets' Red Glare should they choose to remain with the Institute.

Is it better to help the Institute or the railroad? ›

Compared to the Railroad, the Institute is far more advanced in almost every aspect. If you join them, you'll get access to high-tech guns and gadgets, clean food and water, and a fast travel point right in the middle of the map.

Do you become the leader of the Institute? ›

The player's son, Shaun, is revealed to be the leader of The Institute, making it a hard decision to deal with the organization. The player can potentially become the leader of The Institute if they side with them, however. It is revealed Shaun is dying, and Shaun has chosen the player as his successor.

What happens if you refuse to join the Institute in Fallout 4? ›

After speaking with him and agreeing to join the Institute (alternatively stalling by telling him they want to think about it), the player is free to explore the facility. If they disagree to join, the doors remain locked and it is not possible to proceed beyond Father's quarters.

Is the Institute evil in Fallout 4? ›

The Institute is the bogeyman of the Commonwealth. They're built up to be the main antagonist in Fallout 4, only to have the main storyline turn on its head when the player finally arrives in their underground lab. The Massacre of CPG is one of the atrocities that took place at the hand of the Institute.

What happens if you tell the railroad about the Institute? ›

If Tradecraft has been completed, it is also possible to warn Desdemona that the Institute is on its way, which will allow the Railroad to anticipate their arrival and lay an ambush.

What happens if you tell Institute about synth refuge? ›

Upon the discovery of Acadia and while allied with the Institute, the Sole Survivor has the option to inform the Institute of the existence of the escaped synths in this location. The Institute will then send a team to Acadia to subdue and capture the escaped synths.

Is the Institute the villain? ›

They serve as the main antagonistic faction of Fallout 4 unless the player chooses to side with them.

What happens if I say no to the Institute? ›

Alternatively, one can refuse to work with the Institute, in which case Father will tell the player to leave, or attack Father, to end the quest on hostile terms and be banished from the Institute.

Will Piper be mad if I join the institute? ›

If one finishes Nuclear Family and sides with the Institute, when later talking to Piper, she might be distraught and angry at them for putting the Institute in power, though will still remain a companion option.

Is Father in the Institute really Shaun? ›

Shaun, also known as Father, is the son of the Sole Survivor and their spouse (either Nate or Nora). He is the director of the Institute in 2287.

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