Migration Scrolls allow a player to transfer their Turf to an unrestricted Kingdom of their choice.
How to Obtain[]
Migration scrolls can be purchased from the Guild Shop, priced at 810,000 Guild Coins for each Scroll. They can be also be purchased in the "Up and Away" Special Bundle, at the following prices:
Scrolls per Bundle
$5
$20
$50
$100
1
1
3
5
Migration Scrolls can also be obtained as one of the possible gifts at the end of Guild Fest.
Migration Process[]
If a player's Castle level is under level 6 and they haven't used their one Novice Relocator to move already, they can only use their Novice Relocator to move their turf.
If player's Castle is level 6 or above, then they have to use a migration scroll to move their turf to another kingdom.
The destination kingdom is more than 90 days old; these kingdoms no longer have migration restriction.
The destination kingdom is less than 90 days old, but is still older than the player's current kingdom.
Players cannot migrate if:
They have any troops out on an expedition. (ie. moving, scouting, occupying, gathering, reinforcing, in a coalition).
They have unclaimed Extra Supplies, which is received when the player is attacked.
The event Kingdom Clash is taking place, or right after the event when Gem Lodes appear in kingdoms. During this time, migration is restricted.
The target kingdom is newer then the current kingdom. However, if migration protection has expired, it doesn't matter when the kingdom was created.
Might Rank[]
The number of Migration Scrolls needed for migration will depend on the player's Might Ranking in the target Kingdom.
Migration Cost
Future Kingdom Ranking
Migration Scrolls Required
Cost in Guild Coins
Cost, only $5 Bundles
Cost, all at once
1
90
72,900,000
$450
$1,775
2
65
52,650,000
$325
$1,275
3
50
40,500,000
$250
$975
4
35
28,350,000
$175
$675
5
30
24,300,000
$150
$575
6
30
22,680,000
$140
$575
7
26
21,060,000
$130
$575
8
24
19,440,000
$120
$475
9
22
17,820,000
$110
$475
10
20
16,200,000
$100
$375
11-13
18
14,580,000
$90
$375
14-16
16
12,960,000
$80
$375
17-18
14
11,340,000
$70
$275
19-20
13
10,530,000
$65
$275
21-22
12
9,720,000
$60
$275
23-24
11
8,910,000
$55
$275
25-26
10
8,100,000
$50
$175
27-28
9
7,290,000
$45
$175
29-30
8
6,480,000
$40
$175
31-32
7
5,670,000
$35
$175
33-35
6
4,860,000
$30
$175
36-38
5
4,050,000
$25
$75
39-41
4
3,240,000
$20
$75
42-45
3
2,430,000
$15
$75
46-50
2
1,620,000
$10
$25
51+
1
810,000
$5
$5
Things to note[]
Players can only migrate to kingdoms where there are no migration restrictions.
Players will be placed last in the Colosseum Ranks in their new Kingdom.
Returning troops or reinforcing troops will return to the player's turf immediately.
If gathering troops have not returned before a player migrates, all collected resources will be lost.
All remaining guild help in a player's original Kingdom will be removed.
Titles given by the overlord will be removed after migrating.
Players can only bring a certain number of resources to their new kingdom. This number can be found in their Vault, with one exception: they can also bring an amount of Gold equal to the other resources, even if their Vault is not level 25. If the amount of resources a player has exceeds the numbers in their vault then those resources will be lost.
To migrate to a "Partially Restricted 1" Kingdom, your account creation date cannot be older than the target Kingdom by 90 or more days. To migrate to a "Partially Restricted 2" Kingdom, your account creation date cannot be older than the target Kingdom by 180 or more days.
How to Obtain. Guild Coins can be acquired from sending Help to Guild mates, from “Trial By Fire” building, by opening Guild Gifts, and from completing Guild Quests. Players can get max 40,000 Guild Coins per day from sending Help. During certain special events this number is boosted.
Once players have collected all four Dwarf Scrolls, they can take them over to Gus at the Museum. Donating the 4 Dwarf Scrolls to the Museum unlocks a special item known as the Dwarvish Translation Guide. This guide enables the player to understand the language of the dwarves.
Increases resources obtained from Extra Supplies (Extra Supplies are obtained when you lose troops inside your turf, and are equal to a percentage of the total stone, timber, ore and food cost of the lost troops).
The player may have as many Gyms as they wish, as long as the total number of Gym, Mystic Spire and Spring does not exceed 8. Elder Familiars at max level can also be trained to gain Skill EXP. Familiars can no longer be trained when their Familiar Level and Skill Levels are all maxed.
Cavalry units travel the fastest, followed by ranged, infantry, and siege. Siege units have the highest capacity when attacking or gathering, followed by infantry, ranged, and cavalry.
How to redeem codes in Lords Mobile? Players can avail the redemption code by going to Lords Mobile Exchange Center -> Type your in-game IGG ID -> Type the code “BSLLLORDSJULY“ and click on “Claim”. Players can get the rewards for the code in their in-game mailbox.
How to Unlock Watcher? Watcher (and Choas Dragon), unlike all the heroes in Lords Mobile cannot be unlocked through Elite Challenges or money. Watcher is unlocked through successfully completing Hell Events and 24-Hour Challenges. The Watcher Hero will be unlocked in Phase 3.
Challenge Stages are unlocked after completing Elite Chapter 4. Each chapter consist of the 18 Normal Stages, but with special restrictions imposed on the player.
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