Defensive Microbots (2024)

Table of Contents
Notes[] Lore[] Version History[]

Defensive Microbots (1)Defensive Microbots (2)

Defensive Microbots

Defensive Microbots (3)
Shoot down nearby projectiles. Recharge rate scales with attack speed.
Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed.
RarityLegendary
CategoryUtility
WorldUnique
RebirthBlacklist
Stats
StatValueStackAdd
Projectiles Shot1Linear+1

Defensive Microbots are an item in Risk of Rain 2.

The Microbots intercept and destroy enemy projectiles, such asDefensive Microbots (4) LemurianDefensive Microbots (5)Lemurian
HP: 80 (+24 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Melee
Speed: 7 m/s
Armor: 0
fireballs, within 20m of the holder. This ability recharges every 0.5 seconds, although it recharges faster with greater attack speed. The maximum number of projectiles that can be shot down at once is equal to the number of held Microbots.

Although the Defensive Microbots have a defined rarity, they cannot be found in Chests, traded for using Cauldrons or 3D Printers, or obtained through any other typical method. They are near-exclusive to the Defensive Microbots (6) CaptainDefensive Microbots (7)CaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Tired Veteran
, who is granted one due to his Defensive Microbots (8) passive skillDefensive Microbots (9)Defensive Microbots (Passive)Passively gain Microbots that shoot down nearby enemy projectiles. Drones are also given Microbots.
Survivor: Captain
of the same name.

Notes[]

  • Many attacks that aren't conventional projectiles can be destroyed, such as Defensive Microbots (10) Mini MushrumDefensive Microbots (11)Mini Mushrum
    HP: 290 (+87 per level)
    Damage: 16 (+3.2 per level)
    Class: Ranged
    Speed: 2 m/s
    Armor: 0
    spore clouds and fire pools, Defensive Microbots (12) Alloy Worship Unit'sDefensive Microbots (13)Alloy Worship Unit
    Friend of VulturesHP: 2500 (+750 per level)
    Damage: 15 (+3 per level)
    Class: Ranged
    Speed: 7 m/s
    Armor: 30
    Alloy Supercharged Detonation, Defensive Microbots (14) MalachiteDefensive Microbots (15)Malachite (Affix Buff)
    Gain the power of a Malachite Elite.Shoot occassional urchins and apply healing disabled on hit.
    Elite spike pits, Defensive Microbots (16) OverloadingDefensive Microbots (17)Overloading (Affix Buff)
    Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield.
    Elite bombs, the Defensive Microbots (18) Wandering Vagrant'sDefensive Microbots (19)Wandering Vagrant
    Gentle ProtectorHP: 2100 (+630 per level)
    Damage: 6.5 (+1.3 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 15
    Homing Orb Bomb, Defensive Microbots (20) Lunar Chimera Exploder'sDefensive Microbots (21)Lunar Chimera (Exploder)
    Zenith DesignsHP: 180 (+54 per level)
    Damage: 11 (+2.2 per level)
    Class: Ranged / Self-Destruct
    Speed: 8 m/s
    Armor: 0
    fiery blaze, Defensive Microbots (22) Beetle Queen'sDefensive Microbots (23)Beetle Queen
    Swarm MotherHP: 2100 (+630 per level)
    Damage: 25 (+5 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 20
    acid pools, Defensive Microbots (24) Imp Overlord'sDefensive Microbots (25)Imp Overlord
    Lord of the Red PlaneHP: 2800 (+840 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 13 m/s
    Armor: 20
    lingering shatter spikes, as well as Mithrix's blue flame pillars and the shockwaves generated by his shockwave attack and phase 3 hammer slam. The Microbots can even destroy flying rocks on Sky Meadow, though rocks destroyed this way will not grant a charge of Defensive Microbots (26) InfusionDefensive Microbots (27)Defensive Microbots (28)Infusion
    Killing an enemy permanently increases your maximum health, up to 100.

    Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health.
    .
    • Hitscan attacks, like Defensive Microbots (29) Lesser WispDefensive Microbots (30)Lesser Wisp
      HP: 35 (+10 per level)
      Damage: 3.5 (+0.7 per level)
      Class: Ranged
      Speed: 6 m/s
      Armor: 0
      shots or Defensive Microbots (31) Stone GolemDefensive Microbots (32)Stone Golem
      HP: 480 (+144 per level)
      Damage: 20 (+4 per level)
      Class: Ranged / Melee
      Speed: 6.6 m/s
      Armor: 0
      lasers, cannot be blocked by Defensive Microbots, regardless of the distance between the holder and the attacker.
    • The Microbots can also shoot down player projectiles. This is only relevant if the Defensive Microbots (33)Artifact of Vengeance is active (if an Umbra has Microbots), the Defensive Microbots (34)Artifact of Chaos is active, or if Defensive Microbots (35) MithrixDefensive Microbots (36)Mithrix
      King of NothingHP: 1000 (+300 per level)
      Damage: 16 (+3.2 per level)
      Class: Melee / Ranged
      Speed: 15 m/s
      Armor: 20
      steals the Microbots during his final phase.
  • There are only two legitimate methods of obtaining Defensive Microbots, other than starting a run as Captain:
    • Risking a Shrine of Order can convert all other held legendary items into Microbots.
    • Enabling the Defensive Microbots (37)Artifact of Metamorphosis and randomly becoming the Captain during a stage. His passive skill will grant the player the item, which will remain in the player's inventory even after metamorphosing into a different Survivor.
      • When starting a run as the Captain and beginning the Trial of Metamorphosis in Bulwark's Ambry, the randomly chosen Survivor will keep the Defensive Microbots for the rest of the run.
  • In past versions of the game, enabling the Artifact of Vengeance and defeating an Umbra of Captain could drop Microbots. However, since the Survivors of the Void Update, this is not possible (even with the expansion disabled). Instead, playing as the Captain automatically unlocks the logbook entry for the item.
  • Holding Defensive Microbots as a Survivor other than Captain will not grant allied Drones and Defensive Microbots (38) Turrets their own Defensive Microbots. That ability is the result of the Captain's passive skill, not the item itself.
  • The Defensive Microbots can be used as fuel for a 3D Printers and will be consumed but drones and turrets will still inherit it through the passive.

Lore[]

“Captain, look out!” A voice cried from the old man’s periphery. But he knew he was in no danger – with a chirp, his companion microbots activated and fired, disintegrating the fireball. Just as it did every time. Quickly spinning on his heel, the old man fired his shotgun, decapitating the Lemurian with a swift and pronounced BOOM.“I’d worry more about your own safety than mine, private.”

Version History[]

Anniversary Update
  • Major Content
    • Added New Lore Entry: Defensive Microbots
Early Access Content Update 5
  • (Undocumented) Added Defensive Microbots
Items
Common
Defensive Microbots (39) Antler ShieldDefensive Microbots (40)Defensive Microbots (41)Defensive Microbots (42)Defensive Microbots (43)Seekers of the Storm - DLC Content
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Antler Shield
Chance to reflect incoming damage.

55% (+5% per stack) chance on being hit to reflect 10% (+10% per stack) damage back to the attacker.
Defensive Microbots (44) Armor-Piercing RoundsDefensive Microbots (45)Defensive Microbots (46)Armor-Piercing Rounds
Deal extra damage to bosses.

Deal an additional 20% damage (+20% per stack) to bosses.
Defensive Microbots (47) Backup MagazineDefensive Microbots (48)Defensive Microbots (49)Backup Magazine
Add an extra charge of your Secondary skill.

Add +1 (+1 per stack) charge of your Secondary skill.
Defensive Microbots (50) Bison SteakDefensive Microbots (51)Defensive Microbots (52)Bison Steak
Gain 25 max health.

Increases maximum health by 25 (+25 per stack).
Defensive Microbots (53) Bolstering LanternDefensive Microbots (54)Defensive Microbots (55)Defensive Microbots (56)Defensive Microbots (57)Seekers of the Storm - DLC Content
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Bolstering Lantern
Deal extra damage at lower health.

When below 50% health, receive a damage increase of 20% (+20% bonus damage per item stack).
Defensive Microbots (58) Bundle of FireworksDefensive Microbots (59)Defensive Microbots (60)Bundle of Fireworks
Activating an interactable launches fireworks at nearby enemies.

Activating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage.
Defensive Microbots (61) Bustling FungusDefensive Microbots (62)Defensive Microbots (63)Bustling Fungus
Heal all nearby allies after standing still for 1 second.

After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).
Defensive Microbots (64) Cautious SlugDefensive Microbots (65)Defensive Microbots (66)Cautious Slug
Rapidly heal outside of danger.

Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat.
Defensive Microbots (67) Chronic ExpansionDefensive Microbots (68)Defensive Microbots (69)Defensive Microbots (70)Defensive Microbots (71)Seekers of the Storm - DLC Content
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Chronic Expansion
Gain Damage after killing enemies in quick succession.

Every 5 enemies slain grants a damage counter bonus increasing the players damage by 10% (+5% per item stack), lasting as long as the player stays in combat.
Defensive Microbots (72) CrowbarDefensive Microbots (73)Defensive Microbots (74)Crowbar
Deal bonus damage to enemies above 90% health.

Deal +75% (+75% per stack) damage to enemies above 90% health.
Defensive Microbots (75) Delicate WatchDefensive Microbots (76)Defensive Microbots (77)Defensive Microbots (78)Defensive Microbots (79)Survivors of the Void - DLC Content
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Delicate Watch
Deal bonus damage. Breaks at low health.

Increase damage by 20% (+20% per stack). Taking damage to below 25% health breaks this item.
Defensive Microbots (80) Energy DrinkDefensive Microbots (81)Defensive Microbots (82)Energy Drink
Increase sprint speed by +25%.

Sprint speed is improved by 25% (+25% per stack).
Defensive Microbots (83) Focus CrystalDefensive Microbots (84)Defensive Microbots (85)Focus Crystal
Deal bonus damage to nearby enemies.

Increase damage to enemies within 13m by 20% (+20% per stack).
Defensive Microbots (86) GasolineDefensive Microbots (87)Defensive Microbots (88)Gasoline
Killing an enemy ignites other nearby enemies.

Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.
Defensive Microbots (89) Item Scrap, WhiteDefensive Microbots (90)Defensive Microbots (91)Item Scrap, White
Does nothing. Prioritized when used with 3D Printers.
Defensive Microbots (92) Knockback FinDefensive Microbots (93)Defensive Microbots (94)Defensive Microbots (95)Defensive Microbots (96)Seekers of the Storm - DLC Content
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Knockback Fin
On hit, enemies are knocked into the air.

7.5% (+7.5% per stack) chance on hit to knock enemies into the air. (Height increases per stack).
Defensive Microbots (97) Lens-Maker's GlassesDefensive Microbots (98)Defensive Microbots (99)Lens-Maker's Glasses
Gain 10% chance for hits to 'Critically Strike', dealing double damage.

Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage.
Defensive Microbots (100) MedkitDefensive Microbots (101)Defensive Microbots (102)Medkit
Receive a delayed heal after taking damage.

2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health.
Defensive Microbots (103) MochaDefensive Microbots (104)Defensive Microbots (105)Defensive Microbots (106)Defensive Microbots (107)Survivors of the Void - DLC Content
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Mocha
Slightly increase attack speed and movement speed.

Increases attack speed by 7.5% (+7.5 per stack) and movement speed by 7% (+7% per stack).
Defensive Microbots (108) Monster ToothDefensive Microbots (109)Defensive Microbots (110)Monster Tooth
Drop a healing orb on kill.

Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health.
Defensive Microbots (111) Oddly-shaped OpalDefensive Microbots (112)Defensive Microbots (113)Defensive Microbots (114)Defensive Microbots (115)Survivors of the Void - DLC Content
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Oddly-shaped Opal
Reduce damage the first time you are hit.

Increase armor by 100 (+100 per stack) while out of danger.
Defensive Microbots (116) Paul's Goat HoofDefensive Microbots (117)Defensive Microbots (118)Paul's Goat Hoof
Increase movement speed.

Increases movement speed by 14% (+14% per stack).
Defensive Microbots (119) Personal Shield GeneratorDefensive Microbots (120)Defensive Microbots (121)Personal Shield Generator
Gain a recharging shield.

Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.
Defensive Microbots (122) Power ElixirDefensive Microbots (123)Defensive Microbots (124)Defensive Microbots (125)Defensive Microbots (126)Survivors of the Void - DLC Content
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Power Elixir
Receive an instant heal at low health. Consumed on use.

Taking damage to below 25% health consumes this item, healing you for 75% of maximum health.
Defensive Microbots (127) Repulsion Armor PlateDefensive Microbots (128)Defensive Microbots (129)Repulsion Armor Plate
Receive flat damage reduction from all attacks.

Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.
Defensive Microbots (130) Roll of PenniesDefensive Microbots (131)Defensive Microbots (132)Defensive Microbots (133)Defensive Microbots (134)Survivors of the Void - DLC Content
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Roll of Pennies
Gain gold on taking damage.

Gain 3 (+3 per stack) gold on taking damage from an enemy. Scales over time.
Defensive Microbots (135) Rusted KeyDefensive Microbots (136)Defensive Microbots (137)Rusted Key
Gain access to a Rusty Lockbox that contains a powerful item.

A hidden cache containing an item (80%/20%) will appear in a random location on each stage. Opening the cache consumes this item.
Defensive Microbots (138) Soldier's SyringeDefensive Microbots (139)Defensive Microbots (140)Soldier's Syringe
Increase attack speed.

Increases attack speed by 15% (+15% per stack).
Defensive Microbots (141) Sticky BombDefensive Microbots (142)Defensive Microbots (143)Sticky Bomb
Chance on hit to attach a bomb to enemies.

5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage.
Defensive Microbots (144) Stun GrenadeDefensive Microbots (145)Defensive Microbots (146)Stun Grenade
Chance to stun on hit.

5% (+5% on stack) chance on hit to stun enemies for 2 seconds.
Defensive Microbots (147) Topaz BroochDefensive Microbots (148)Defensive Microbots (149)Topaz Brooch
Gain a temporary barrier on kill.

Gain a temporary barrier on kill for 15 health (+15 per stack).
Defensive Microbots (150) Tougher TimesDefensive Microbots (151)Defensive Microbots (152)Tougher Times
Chance to block incoming damage.

15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
Defensive Microbots (153) Tri-Tip DaggerDefensive Microbots (154)Defensive Microbots (155)Tri-Tip Dagger
Gain +10% chance to bleed enemies on hit.

10% (+10% per stack) chance to bleed an enemy for 240% base damage.
Defensive Microbots (156) WarbannerDefensive Microbots (157)Defensive Microbots (158)Warbanner
Drop a Warbanner on level up or starting the Teleporter event. Grants allies attack and movement speed.

On level up or starting the Teleporter event, drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30%.
Defensive Microbots (159) Warped EchoDefensive Microbots (160)Defensive Microbots (161)Defensive Microbots (162)Defensive Microbots (163)Seekers of the Storm - DLC Content
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Warped Echo
Splits incoming damage.

On damage taken 50% of the damage is dealt immediately while the other 50% is delayed for 3 seconds. This effect has a cooldown of 10 seconds. Every additional item increases how many instances of this effect the player has.
Uncommon
Defensive Microbots (164) AtG Missile Mk. 1Defensive Microbots (165)Defensive Microbots (166)AtG Missile Mk. 1
Chance to fire a missile.

10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
Defensive Microbots (167) BandolierDefensive Microbots (168)Defensive Microbots (169)Bandolier
Chance on kill to drop an ammo pack that resets all skill cooldowns.

18% (+10% per stack) chance on kill to drop an ammo pack that resets all skill cooldowns.
Defensive Microbots (170) Berzerker's PauldronDefensive Microbots (171)Defensive Microbots (172)Berzerker's Pauldron
Enter a frenzy after killing 4 enemies in quick succession.

Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%.
Defensive Microbots (173) Chance DollDefensive Microbots (174)Defensive Microbots (175)Defensive Microbots (176)Defensive Microbots (177)Seekers of the Storm - DLC Content
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Chance Doll
Chance to increase item rarity at Shrines of Chance.

20% (+8% per stack) chance to get higher rarity items from chance shrines on success.
Defensive Microbots (178) ChronobaubleDefensive Microbots (179)Defensive Microbots (180)Chronobauble
Slow enemies on hit.

Slow enemies on hit for -60% movement speed for 2s (+2s per stack).
Defensive Microbots (181) Death MarkDefensive Microbots (182)Defensive Microbots (183)Death Mark
Enemies with 4 or more debuffs are marked for death, taking bonus damage.

Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.
Defensive Microbots (184) Fuel CellDefensive Microbots (185)Defensive Microbots (186)Fuel Cell
Hold an additional equipment charge. Reduce equipment cooldown.

Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack).
Defensive Microbots (187) Ghor's TomeDefensive Microbots (188)Defensive Microbots (189)Ghor's Tome
Chance on kill to drop a treasure.

4% (+4% on stack) chance on kill to drop a treasure worth $25. Scales over time.
Defensive Microbots (190) Harvester's ScytheDefensive Microbots (191)Defensive Microbots (192)Harvester's Scythe
'Critical Strikes' heal you.

Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health.
Defensive Microbots (193) Hopoo FeatherDefensive Microbots (194)Defensive Microbots (195)Hopoo Feather
Gain an extra jump.

Gain +1 (+1 per stack) maximum jump count.
Defensive Microbots (196) Hunter's HarpoonDefensive Microbots (197)Defensive Microbots (198)Defensive Microbots (199)Defensive Microbots (200)Survivors of the Void - DLC Content
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Hunter's Harpoon
Killing an enemy gives you a burst of movement speed.

Killing an enemy increases movement speed by 125%, fading over 1 (+0.5 per stack) seconds.
Defensive Microbots (201) Ignition TankDefensive Microbots (202)Defensive Microbots (203)Defensive Microbots (204)Defensive Microbots (205)Survivors of the Void - DLC Content
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Ignition Tank
Your ignite effects deal quadruple damage.

Ignite effects deal +300% (+300% per stack) more damage over time.
Defensive Microbots (206) InfusionDefensive Microbots (207)Defensive Microbots (208)Infusion
Killing an enemy permanently increases your maximum health, up to 100.

Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health.
Defensive Microbots (209) Item Scrap, GreenDefensive Microbots (210)Defensive Microbots (211)Item Scrap, Green
Does nothing. Prioritized when used with 3D Printers.
Defensive Microbots (212) Kjaro's BandDefensive Microbots (213)Defensive Microbots (214)Kjaro's Band
High damage hits also blasts enemies with a runic flame tornado. Recharges over time.

Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
Defensive Microbots (215) Leeching SeedDefensive Microbots (216)Defensive Microbots (217)Leeching Seed
Dealing damage heals you.

Dealing damage heals you for 1 (+1 per stack) health.
Defensive Microbots (218) Lepton DaisyDefensive Microbots (219)Defensive Microbots (220)Lepton Daisy
Periodically release a healing nova during the Teleporter event and 'Holdout Zones' such as the Void Fields.

Release a healing nova during the Teleporter event, healing all nearby allies for 50% of their maximum health. Occurs 1 (+1 per stack) times.
Defensive Microbots (221) Luminous ShotDefensive Microbots (222)Defensive Microbots (223)Defensive Microbots (224)Defensive Microbots (225)Seekers of the Storm - DLC Content
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Luminous Shot
Secondary skill use increases Primary Skill's next shot's damage.

Using the secondary skill charges the next primary attack, dealing +150% damage (+25% per item stack) per charge up to 5 times (+1 per item stack).
Defensive Microbots (226) Noxious ThornDefensive Microbots (227)Defensive Microbots (228)Defensive Microbots (229)Defensive Microbots (230)Seekers of the Storm - DLC Content
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Noxious Thorn
When taking damage chance to trigger active enemy debuffs. Applies bleed.

25% chance on being hit to inflict nearby enemies with 2 (+1 per stack) Stacks of bleed. If enemies are already inflicted with one or more stackable debuffs, add 1 (+1 per stack) to those debuffs instead
Defensive Microbots (231) Old GuillotineDefensive Microbots (232)Defensive Microbots (233)Old Guillotine
Instantly kill low health Elite monsters.

Instantly kill Elite monsters below 13% (+13% per stack) health.
Defensive Microbots (234) Old War StealthkitDefensive Microbots (235)Defensive Microbots (236)Old War Stealthkit
Turn invisible at low health.

Falling below 25% health causes you to gain 40% movement speed and invisibility for 5s. Recharges every 30 seconds (-50% per stack).
Defensive Microbots (237) Prayer BeadsDefensive Microbots (238)Defensive Microbots (239)Defensive Microbots (240)Defensive Microbots (241)Seekers of the Storm - DLC Content
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Prayer Beads
Item stores experience and gives stats on item removal.

Grows in power by absorbing experience, storing 20% (+5% per item stack) of player stats per item level up. On removal, gain all stored stats.
Defensive Microbots (242) Predatory InstinctsDefensive Microbots (243)Defensive Microbots (244)Predatory Instincts
'Critical Strikes' increase attack speed. Stacks 3 times.

Gain 5% critical chance. Critical strikes increase attack speed by 12%. Maximum cap of 36% (+24% per stack) attack speed.
Defensive Microbots (245) RazorwireDefensive Microbots (246)Defensive Microbots (247)Razorwire
Retaliate in a burst of razors on taking damage.

Getting hit causes you to explode in a burst of razors, dealing 160% damage. Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius
Defensive Microbots (248) Red WhipDefensive Microbots (249)Defensive Microbots (250)Red Whip
Move fast out of combat.

Leaving combat boosts your movement speed by 30% (+30% per stack).
Defensive Microbots (251) Regenerating ScrapDefensive Microbots (252)Defensive Microbots (253)Defensive Microbots (254)Defensive Microbots (255)Survivors of the Void - DLC Content
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Regenerating Scrap
Prioritized when used with Uncommon 3D Printers. Usable once per stage.

Does nothing. Prioritized when used with Uncommon 3D Printers. At the start of each stage, it regenerates.
Defensive Microbots (256) Rose BucklerDefensive Microbots (257)Defensive Microbots (258)Rose Buckler
Reduce incoming damage while sprinting.

Increase armor by 30 (+30 per stack) while sprinting.
Defensive Microbots (259) Runald's BandDefensive Microbots (260)Defensive Microbots (261)Runald's Band
High damage hits also blasts enemies with runic ice. Recharges over time.

Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
Defensive Microbots (262) Sale StarDefensive Microbots (263)Defensive Microbots (264)Defensive Microbots (265)Defensive Microbots (266)Seekers of the Storm - DLC Content
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Sale Star
First chest bought yields more than one reward. Usable once per stage.

Gain an extra item on the first chest opened per stage. Each additional Sale Star increases the chance of getting more items by 5%.
Defensive Microbots (267) Shipping Request FormDefensive Microbots (268)Defensive Microbots (269)Defensive Microbots (270)Defensive Microbots (271)Survivors of the Void - DLC Content
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Shipping Request Form
Get a delivery each stage that contains powerful items.

A delivery containing 2 items (79%/20%/1%) will appear in a random location on each stage. (Increases rarity chances of the items per stack).
Defensive Microbots (272) ShurikenDefensive Microbots (273)Defensive Microbots (274)Defensive Microbots (275)Defensive Microbots (276)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Shuriken
Activating your Primary skill also throws a shuriken. Recharges over time.

Activating your Primary skill also throws a shuriken that deals 400% (+100% per stack) base damage. You can hold up to 3 (+1 per stack) shurikens which all reload over 10 seconds.
Defensive Microbots (277) Squid PolypDefensive Microbots (278)Defensive Microbots (279)Squid Polyp
Activating an interactable summons a Squid Turret nearby.

Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds.
Defensive Microbots (280) UkuleleDefensive Microbots (281)Defensive Microbots (282)Ukulele
...and his music was electric.

25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack).
Defensive Microbots (283) Unstable TransmitterDefensive Microbots (284)Defensive Microbots (285)Defensive Microbots (286)Defensive Microbots (287)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Unstable Transmitter
On low health, explode and teleport away a short distance.

When reaching below 25% health the Survivor explodes, dealing 350% (+350% per item stack) damage to nearby enemies and teleporting to a random location. This effect has a cooldown of 2 minutes (-5% per item stack).
Defensive Microbots (288) War HornDefensive Microbots (289)Defensive Microbots (290)War Horn
Activating your Equipment gives you a burst of attack speed.

Activating your Equipment gives you +70% attack speed for 8s (+4s per stack).
Defensive Microbots (291) Wax QuailDefensive Microbots (292)Defensive Microbots (293)Wax Quail
Jumping while sprinting boosts you forward.

Jumping while sprinting boosts you forward by 10m (+10m per stack).
Defensive Microbots (294) Will-o'-the-wispDefensive Microbots (295)Defensive Microbots (296)Will-o'-the-wisp
Detonate enemies on kill.

On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.
Legendary
Defensive Microbots (297) 57 Leaf CloverDefensive Microbots (298)Defensive Microbots (299)57 Leaf Clover
Luck is on your side.

All random effects are rolled +1 (+1 per stack) times for a favorable outcome.
Defensive Microbots (300) AegisDefensive Microbots (301)Defensive Microbots (302)Aegis
Healing past full grants you a temporary barrier.

Healing past full grants you a temporary barrier for 50% (+50% per stack) of the amount you healed.
Defensive Microbots (303) Alien HeadDefensive Microbots (304)Defensive Microbots (305)Alien Head
Reduces cooldowns for your skills.

Reduce skill cooldowns by 25% (+25% per stack).
Defensive Microbots (306) Ben's RaincoatDefensive Microbots (307)Defensive Microbots (308)Defensive Microbots (309)Defensive Microbots (310)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Ben's Raincoat
Prevent debuffs, instead gaining a temporary barrier. Recharges over time.

Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds.
Defensive Microbots (311) Bottled ChaosDefensive Microbots (312)Defensive Microbots (313)Defensive Microbots (314)Defensive Microbots (315)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Bottled Chaos
Activating your Equipment triggers an additional, random Equipment effect.

Trigger a random equipment effect 1 (+1 per stack) time(s).
Defensive Microbots (316) BrainstalksDefensive Microbots (317)Defensive Microbots (318)Brainstalks
Skills have NO cooldowns for a short period after killing an elite.

Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns.
Defensive Microbots (319) Brilliant BehemothDefensive Microbots (320)Defensive Microbots (321)Brilliant Behemoth
All your attacks explode!

All your attacks explode in a 4m (+2.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies.
Defensive Microbots (322) Ceremonial DaggerDefensive Microbots (323)Defensive Microbots (324)Ceremonial Dagger
Killing an enemy releases homing daggers.

Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage.
Defensive Microbots (325) Defensive MicrobotsDefensive Microbots (326)Defensive Microbots (327)Defensive Microbots
Shoot down nearby projectiles. Recharge rate scales with attack speed.

Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed.
Defensive Microbots (328) Dio's Best FriendDefensive Microbots (329)Defensive Microbots (330)Dio's Best Friend
Cheat death. Consumed on use.

Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability.
Defensive Microbots (331) Electric BoomerangDefensive Microbots (332)Defensive Microbots (333)Defensive Microbots (334)Defensive Microbots (335)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Electric Boomerang
On hit chance to throw a stunning boomerang.

15% chance on hit to fire an electric boomerang that travels a short distance before returning, dealing 30% (+30% per stack) damage and stunning all enemies hit.
Defensive Microbots (336) Frost RelicDefensive Microbots (337)Defensive Microbots (338)Frost Relic
Killing enemies surrounds you with an ice storm.

Killing an enemy surrounds you with an ice storm that deals 1200% damage per second and slows enemies by 80% for 1.5s. The storm grows with every kill, increasing its radius by 2m. Stacks up to 18m (+12m per stack).
Defensive Microbots (339) Growth NectarDefensive Microbots (340)Defensive Microbots (341)Defensive Microbots (342)Defensive Microbots (343)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Growth Nectar
Survivors with 5 or more buffs are marked for greatness.

While benefitting from 5+ unique buffs gain 20% (+20% per stack) bonus stats for 5 seconds.
Defensive Microbots (344) H3AD-5T v2Defensive Microbots (345)Defensive Microbots (346)H3AD-5T v2
Increase jump height. Hold 'Interact' to slam down to the ground.

Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds.
Defensive Microbots (347) Happiest MaskDefensive Microbots (348)Defensive Microbots (349)Happiest Mask
Chance on killing an enemy to summon a ghost.

Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack).
Defensive Microbots (350) Hardlight AfterburnerDefensive Microbots (351)Defensive Microbots (352)Hardlight Afterburner
Add 2 extra charges of your Utility skill. Reduce Utility skill cooldown.

Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%.
Defensive Microbots (353) Interstellar Desk PlantDefensive Microbots (354)Defensive Microbots (355)Interstellar Desk Plant
Plant a healing fruit on kill.

On kill, plant a healing fruit seed that grows into a plant after 5 seconds.

The plant heals for 5% of maximum health every 0.5 second to all allies within 10m (+5.0m per stack). Lasts 10 seconds.

Defensive Microbots (356) Item Scrap, RedDefensive Microbots (357)Defensive Microbots (358)Item Scrap, Red
Does nothing. Prioritized when used with 3D Printers.
Defensive Microbots (359) Laser ScopeDefensive Microbots (360)Defensive Microbots (361)Defensive Microbots (362)Defensive Microbots (363)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Laser Scope
Your 'Critical Strikes' deal an additional 100% damage.

Critical Strikes deal an additional 100% damage (+100% per stack).
Defensive Microbots (364) N'kuhana's OpinionDefensive Microbots (365)Defensive Microbots (366)N'kuhana's Opinion
Fire haunting skulls when healed.

Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage.
Defensive Microbots (367) Pocket I.C.B.M.Defensive Microbots (368)Defensive Microbots (369)Defensive Microbots (370)Defensive Microbots (371)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Pocket I.C.B.M.
All Missile items deal more damage and fire an additional two missiles.

All missile items and equipment fire an additional 2 missiles. Increase missile damage by 0% (+50% per stack)
Defensive Microbots (372) Rejuvenation RackDefensive Microbots (373)Defensive Microbots (374)Rejuvenation Rack
Double the strength of healing.

Heal +100% (+100% per stack) more.
Defensive Microbots (375) Resonance DiscDefensive Microbots (376)Defensive Microbots (377)Resonance Disc
Obtain a Resonance Disc charged by killing enemies. Fires automatically when fully charged.

Killing 4 enemies in 7 seconds charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack).
Defensive Microbots (378) Runic LensDefensive Microbots (379)Defensive Microbots (380)Defensive Microbots (381)Defensive Microbots (382)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Runic Lens
On high damage dealt increase the chance for a meteor attack.

Overspill. 5% chance (+1% per 100% done on initial hit plus 1% per item stack) on hit to summon a meteor on the target, dealing 2000% damage (+50% damage per 100% damage done on initial hit plus +50% damage per item stack).
Defensive Microbots (383) Sentient Meat HookDefensive Microbots (384)Defensive Microbots (385)Sentient Meat Hook
Chance to hook all nearby enemies.

20% (+20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% TOTAL damage.
Defensive Microbots (386) Shattering JusticeDefensive Microbots (387)Defensive Microbots (388)Shattering Justice
Reduce the armor of enemies after repeatedly striking them.

After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds.
Defensive Microbots (389) Sonorous WhispersDefensive Microbots (390)Defensive Microbots (391)Defensive Microbots (392)Defensive Microbots (393)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Sonorous Whispers
Upon large or elite monster kill chance to drop items.

When a large monster is killed it will always drop an item. All elites have a 15% chance of dropping an item (+5% per item stack).
Defensive Microbots (394) Soulbound CatalystDefensive Microbots (395)Defensive Microbots (396)Soulbound Catalyst
Kills reduce equipment cooldown.

Kills reduce equipment cooldown by 4s (+2s per stack).
Defensive Microbots (397) Spare Drone PartsDefensive Microbots (398)Defensive Microbots (399)Defensive Microbots (400)Defensive Microbots (401)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Spare Drone Parts
Your drones fire faster, have less cooldowns, shoot missiles, and gain a bonus chaingun.

Gain Col. Droneman. Drones gain +50% (+50% per stack) attack speed and cooldown reduction. Drones gain 10% chance to fire a missile on hit, dealing 300% TOTAL damage. Drones gain an automatic chain gun that deals 6x100% damage, bouncing to 2 enemies.
Defensive Microbots (402) Symbiotic ScorpionDefensive Microbots (403)Defensive Microbots (404)Defensive Microbots (405)Defensive Microbots (406)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Symbiotic Scorpion
Permanently reduce armor on hit.

100% chance on hit to reduce armor by 2 (+2 per stack) permanently.
Defensive Microbots (407) Unstable Tesla CoilDefensive Microbots (408)Defensive Microbots (409)Unstable Tesla Coil
Shock all nearby enemies every 10 seconds.

Fire out lightning that hits 3 (+2 per stack) enemies for 200% base damage every 0.5s. The Tesla Coil switches off every 10 seconds.
Defensive Microbots (410) Wake of VulturesDefensive Microbots (411)Defensive Microbots (412)Wake of Vultures
Temporarily steal the power of slain elites.

Gain the power of any killed elite monster for 8s (+5s per stack).
Defensive Microbots (413) War BondsDefensive Microbots (414)Defensive Microbots (415)Defensive Microbots (416)Defensive Microbots (417)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
War Bonds
Gain gold on stage start.

Yields 75 gold (+25 gold per item stack) based on current difficulty level and the survivor's level at the start of every stage.
Boss
Defensive Microbots (418) Artifact KeyDefensive Microbots (419)Defensive Microbots (420)Artifact Key
A stone shard with immense power.
Defensive Microbots (421) Charged PerforatorDefensive Microbots (422)Defensive Microbots (423)Charged Perforator
Chance on hit to call down a lightning strike.

10% chance on hit to down a lightning strike, dealing 500% (+500% per stack) damage.
Defensive Microbots (424) Defense NucleusDefensive Microbots (425)Defensive Microbots (426)Defensive Microbots (427)Defensive Microbots (428)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Defense Nucleus
Summon an Alpha Construct on killing an elite.

Killing elite monsters spawns an Alpha Construct with bonus 300% damage and 300% health. Limited to 4 (+4 per stack).
Defensive Microbots (429) Empathy CoresDefensive Microbots (430)Defensive Microbots (431)Empathy Cores
Recruit a pair of Solus Probes that gain power with more allies.

Every 30 seconds, summon two Solus Probes that gain +100% (+100% per stack) damage per ally on your team.
Defensive Microbots (432) Genesis LoopDefensive Microbots (433)Defensive Microbots (434)Genesis Loop
Fire an electric nova at low health.

Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 / (2 +1 per stack) seconds .
Defensive Microbots (435) Halcyon SeedDefensive Microbots (436)Defensive Microbots (437)Halcyon Seed
Summon Aurelionite during the Teleporter event.

Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health.
Defensive Microbots (438) Irradiant PearlDefensive Microbots (439)Defensive Microbots (440)Irradiant Pearl
Increase ALL of your stats.

Increases ALL stats by 10% (+10% per stack).
Defensive Microbots (441) Item Scrap, YellowDefensive Microbots (442)Defensive Microbots (443)Item Scrap, Yellow
Does nothing. Prioritized when used with 3D Printers.
Defensive Microbots (444) Little DiscipleDefensive Microbots (445)Defensive Microbots (446)Little Disciple
Fire tracking wisps while sprinting.

Fire a tracking wisp for 300% (+300% per stack) damage. Fires every 1.6 seconds while sprinting. Fire rate increases with movement speed.
Defensive Microbots (447) Mired UrnDefensive Microbots (448)Defensive Microbots (449)Mired Urn
Siphon health from nearby enemies while in combat.

While in combat, the nearest 1 (+1 per stack) enemies to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt.
Defensive Microbots (450) Molten PerforatorDefensive Microbots (451)Defensive Microbots (452)Molten Perforator
Chance on hit to fire magma balls.

10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each.
Defensive Microbots (453) PearlDefensive Microbots (454)Defensive Microbots (455)Pearl
Increase your maximum health.

Increases maximum health by 10% (+10% per stack).
Defensive Microbots (456) PlanulaDefensive Microbots (457)Defensive Microbots (458)Planula
Receive flat healing when attacked.

Heal from incoming damage for 15 (+15 per stack).
Defensive Microbots (459) Queen's GlandDefensive Microbots (460)Defensive Microbots (461)Queen's Gland
Recruit a Beetle Guard.

Every 30 seconds, summon a Beetle Guard with bonus 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time.
Defensive Microbots (462) ShatterspleenDefensive Microbots (463)Defensive Microbots (464)Shatterspleen
Critical strikes always bleed enemies. Bleeding enemies now explode.

Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.
Defensive Microbots (465) Titanic KnurlDefensive Microbots (466)Defensive Microbots (467)Titanic Knurl
Boosts health and regeneration.

Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s (+1.6 hp/s per stack).
Lunar
Defensive Microbots (468) Beads of FealtyDefensive Microbots (469)Defensive Microbots (470)Beads of Fealty
Seems to do nothing... but...
Defensive Microbots (471) Brittle CrownDefensive Microbots (472)Defensive Microbots (473)Brittle Crown
Gain gold on hit... BUT surrender gold on getting hit.

30% chance on hit to gain 2 (+2 per stack) gold. Scales over time.

Lose gold on taking damage equal to 100% (+100% per stack) of the maximum health percentage you lost.

Defensive Microbots (474) CorpsebloomDefensive Microbots (475)Defensive Microbots (476)Corpsebloom
Double your healing... BUT it's applied over time.

Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (-50% per stack) of your health per second.
Defensive Microbots (477) Defiant GougeDefensive Microbots (478)Defensive Microbots (479)Defiant Gouge
Using a Shrine summons enemies nearby.

Using a Shrine summons enemies (stronger per stack) nearby. Scales over time.
Defensive Microbots (480) EgocentrismDefensive Microbots (481)Defensive Microbots (482)Defensive Microbots (483)Defensive Microbots (484)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Egocentrism
Gain multiple orbiting bombs. Every minute, assimilate another item into Egocentrism.

Every 3 (-50% per stack) seconds, gain an orbiting bomb that detonates on impact for 360% damage, up to a maximum of 3 bombs (+1 per stack). Every 60 seconds, a random item is converted into this item.
Defensive Microbots (485) Essence of HeresyDefensive Microbots (486)Defensive Microbots (487)Essence of Heresy
Replace your Special Skill with 'Ruin'.

Replace your Special Skill with Ruin.

Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds.

Defensive Microbots (488) Eulogy ZeroDefensive Microbots (489)Defensive Microbots (490)Defensive Microbots (491)Defensive Microbots (492)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Eulogy Zero
Items and equipment have a small chance to transform into a Lunar item instead.

Items have a 5% (+5% per stack) chance to become a Lunar item instead.
Defensive Microbots (493) Focused ConvergenceDefensive Microbots (494)Defensive Microbots (495)Focused Convergence
Increase the speed of Teleporter charging... BUT reduce the size of the zone.

Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller.
Defensive Microbots (496) Gesture of the DrownedDefensive Microbots (497)Defensive Microbots (498)Gesture of the Drowned
Dramatically reduce Equipment cooldown... BUT it automatically activates.

Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown.
Defensive Microbots (499) Hooks of HeresyDefensive Microbots (500)Defensive Microbots (501)Hooks of Heresy
Replace your Secondary Skill with 'Slicing Maelstrom'.

Replace your Secondary Skill with Slicing Maelstrom.

Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds.

Defensive Microbots (502) Light Flux PauldronDefensive Microbots (503)Defensive Microbots (504)Defensive Microbots (505)Defensive Microbots (506)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Light Flux Pauldron
Halve your cooldowns.. BUT halve your attack speed.

Decrease skill cooldowns by 50% (+50% per stack). Decrease attack speed by 50% (+50% per stack).
Defensive Microbots (507) Longstanding SolitudeDefensive Microbots (508)Defensive Microbots (509)Defensive Microbots (510)Defensive Microbots (511)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Longstanding Solitude
Free purchases on Level Up. Gold converts to Experience.

On level up gain a free unlock for the next purchase (+1 free unlock per item stack) but all gold is converted to experience. Anything that costs gold is increased by 100% (+100% per item stack)
Defensive Microbots (512) Mercurial RachisDefensive Microbots (513)Defensive Microbots (514)Mercurial Rachis
Randomly create a Ward of Power. ALL characters deal bonus damage while in the Ward.

Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16m (+50% per stack), causing them to deal +50% damage.
Defensive Microbots (515) PurityDefensive Microbots (516)Defensive Microbots (517)Purity
Reduce your skill cooldowns by 2 seconds. You are unlucky.

All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome.
Defensive Microbots (518) Shaped GlassDefensive Microbots (519)Defensive Microbots (520)Shaped Glass
Double your damage... BUT halve your health.

Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack).
Defensive Microbots (521) Stone Flux PauldronDefensive Microbots (522)Defensive Microbots (523)Defensive Microbots (524)Defensive Microbots (525)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Stone Flux Pauldron
Double your health... BUT halve your speed.

Increase max health by 100% (+100% per stack). Reduce movement speed by 50% (+50% per stack).
Defensive Microbots (526) Strides of HeresyDefensive Microbots (527)Defensive Microbots (528)Strides of Heresy
Replace your Utility Skill with 'Shadowfade'.

Replace your Utility Skill with Shadowfade.

Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.

Defensive Microbots (529) TranscendenceDefensive Microbots (530)Defensive Microbots (531)Transcendence
Convert all your health into shield. Increase maximum health.

Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.
Defensive Microbots (532) Visions of HeresyDefensive Microbots (533)Defensive Microbots (534)Visions of Heresy
Replace your Primary Skill with 'Hungering Gaze'.

Replace your Primary Skill with Hungering Gaze.

Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).

Void
Defensive Microbots (535) Benthic BloomDefensive Microbots (536)Defensive Microbots (537)Defensive Microbots (538)Defensive Microbots (539)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Benthic Bloom
Upgrades your items at the start of each stage. Corrupts all 57 Leaf Clovers.

Upgrades 3 (+3 per stack) random items to items of the next higher rarity at the start of each stage. Corrupts all 57 Leaf Clovers.
Defensive Microbots (540) Encrusted KeyDefensive Microbots (541)Defensive Microbots (542)Defensive Microbots (543)Defensive Microbots (544)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Encrusted Key
Gain access to an Encrusted Cache that contains a void item. Corrupts all Rusted Keys.

A hidden cache containing an item (60%/30%/10%) will appear in a random location on each stage. Opening the cache consumes this item. Corrupts all Rusted Keys.
Defensive Microbots (545) Lost Seer's LensesDefensive Microbots (546)Defensive Microbots (547)Defensive Microbots (548)Defensive Microbots (549)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Lost Seer's Lenses
Gain a 0.5% chance to instantly kill a non-boss enemy. Corrupts all Lens-Maker's Glasses.

Your attacks have a 0.5% (+0.5% per stack) chance to instantly kill a non-Boss enemy. Corrupts all Lens-Maker's Glasses.
Defensive Microbots (550) Lysate CellDefensive Microbots (551)Defensive Microbots (552)Defensive Microbots (553)Defensive Microbots (554)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Lysate Cell
Add an extra charge of your Special skill. Corrupts all Fuel Cells.

Add +1 (+1 per stack) charge of your Special skill. Reduces Special skill cooldown by 33%. Corrupts all Fuel Cells.
Defensive Microbots (555) NeedletickDefensive Microbots (556)Defensive Microbots (557)Defensive Microbots (558)Defensive Microbots (559)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Needletick
Chance to collapse enemies on hit. Corrupts all Tri-Tip Daggers.

10% (+10% per stack) chance to collapse an enemy for 400% base damage. Corrupts all Tri-Tip Daggers.
Defensive Microbots (560) Newly Hatched ZoeaDefensive Microbots (561)Defensive Microbots (562)Defensive Microbots (563)Defensive Microbots (564)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Newly Hatched Zoea
Periodically recruit allies from the Void. Corrupts all yellow items.

Every 60 (-50% per stack) seconds, gain a random Void ally. Can have up to 1 (+1 per stack) allies at a time. Corrupts all yellow items.
Defensive Microbots (565) Plasma ShrimpDefensive Microbots (566)Defensive Microbots (567)Defensive Microbots (568)Defensive Microbots (569)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Plasma Shrimp
While you have shield, fire missiles on every hit. Corrupts all AtG Missile Mk. 1s.

Gain a shield equal to 10% of your maximum health. While you have a shield, hitting an enemy fires a missile that deals 40% (+40% per stack) TOTAL damage. Corrupts all AtG Missile Mk. 1s.
Defensive Microbots (570) Pluripotent LarvaDefensive Microbots (571)Defensive Microbots (572)Defensive Microbots (573)Defensive Microbots (574)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Pluripotent Larva
Get a corrupted extra life. Consumed on use. Corrupts all Dio's Best Friends.

Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability, and all of your items that can be corrupted will be. Corrupts all Dio's Best Friends.
Defensive Microbots (575) PolyluteDefensive Microbots (576)Defensive Microbots (577)Defensive Microbots (578)Defensive Microbots (579)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Polylute
Chance to repeatedly strike a single enemy with lightning. Corrupts all Ukuleles.

25% chance to fire lightning for 60% TOTAL damage up to 3 (+3 per stack) times. Corrupts all Ukuleles.
Defensive Microbots (580) Safer SpacesDefensive Microbots (581)Defensive Microbots (582)Defensive Microbots (583)Defensive Microbots (584)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Safer Spaces
Block the next source of damage. Corrupts all Tougher Times.

Blocks incoming damage once. Recharges after 15 seconds (-10% per stack) Corrupts all Tougher Times.
Defensive Microbots (585) Singularity BandDefensive Microbots (586)Defensive Microbots (587)Defensive Microbots (588)Defensive Microbots (589)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Singularity Band
High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands.

Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands.
Defensive Microbots (590) TentabaubleDefensive Microbots (591)Defensive Microbots (592)Defensive Microbots (593)Defensive Microbots (594)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Tentabauble
Chance to root enemies on hit. Corrupts all Chronobaubles.

5% (+5% per stack) chance on hit to root enemies for 1s (+1s per stack). Corrupts all Chronobaubles.
Defensive Microbots (595) Voidsent FlameDefensive Microbots (596)Defensive Microbots (597)Defensive Microbots (598)Defensive Microbots (599)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Voidsent Flame
Full health enemies also detonate on hit. Corrupts all Will-o'-the-wisps.

Upon hitting an enemy at full health, spawn a lava pillar in a 12m (+2.4m per stack) radius for 260% (+156% per stack) base damage. Corrupts all Will-o'-the-wisps.
Defensive Microbots (600) Weeping FungusDefensive Microbots (601)Defensive Microbots (602)Defensive Microbots (603)Defensive Microbots (604)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Weeping Fungus
Heal while sprinting. Corrupts all Bustling Fungi.

Heals for 2% (+2% per stack) of your health every second while sprinting. Corrupts all Bustling Fungi.
Consumed
Defensive Microbots (605) Delicate Watch (Broken)Defensive Microbots (606)Defensive Microbots (607)Defensive Microbots (608)Defensive Microbots (609)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Delicate Watch (Broken)
...well, it's still right twice a day.
Defensive Microbots (610) Dio's Best Friend (Consumed)Defensive Microbots (611)Defensive Microbots (612)Dio's Best Friend (Consumed)
A spent item with no remaining power.
Defensive Microbots (613) Empty BottleDefensive Microbots (614)Defensive Microbots (615)Defensive Microbots (616)Defensive Microbots (617)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Empty Bottle
An empty container for an Elixir. Does nothing.
Defensive Microbots (618) Pluripotent Larva (Consumed)Defensive Microbots (619)Defensive Microbots (620)Defensive Microbots (621)Defensive Microbots (622)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Pluripotent Larva (Consumed)
A spent item with no remaining power.
Defensive Microbots (623) Regenerating Scrap (Consumed)Defensive Microbots (624)Defensive Microbots (625)Defensive Microbots (626)Defensive Microbots (627)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Regenerating Scrap (Consumed)
At the start of each stage, it transforms into Regenerating Scrap.
Defensive Microbots (628) Sale Star (Consumed)Defensive Microbots (629)Defensive Microbots (630)Defensive Microbots (631)Defensive Microbots (632)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Sale Star (Consumed)
At the start of each stage, it transforms into Sale Star.
Risk of Rain 2 Wiki
Main
ArtifactsChallengesChestsDifficultyDronesEquipmentInteractablesItemsItem StackingLoreMechanicsMonstersNewt AltarsPrismatic TrialShrinesStatus Effects
Survivors
Defensive Microbots (633) AcridDefensive Microbots (634)AcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.
Class: Melee / Ranged
HP: 160 (+48 per level)
Damage: 15 (+3 per level)
Armor: 20
Umbra: Test Subject
Defensive Microbots (635) ArtificerDefensive Microbots (636)ArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Herald of the House Beyond
Defensive Microbots (637) BanditDefensive Microbots (638)BanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Desperate Outlaw
Defensive Microbots (639) CaptainDefensive Microbots (640)CaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Tired Veteran
Defensive Microbots (641)Defensive Microbots (642)Seekers of the Storm - DLC Content
Chef is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Defensive Microbots (643) ChefDefensive Microbots (644)Defensive Microbots (645)Defensive Microbots (646)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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ChefA survivor of high class, Chef specializes in only the most exquisite meals and combos. As a culinary master, Chef uses a variety of practiced skills in tandem for additional benefits.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Culinarian Adept
Defensive Microbots (647) CommandoDefensive Microbots (648)CommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Cornered Gunslinger
Defensive Microbots (649) EngineerDefensive Microbots (650)EngineerThe Engineer is a unique class that requires planning and positioning to be successful.
Class: Ranged
HP: 130 (+39 per level)
Damage: 14 (+2.8 per level)
Armor: 0
Umbra: Fortification Expert
Defensive Microbots (651)Defensive Microbots (652)Seekers of the Storm - DLC Content
False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Defensive Microbots (653) False SonDefensive Microbots (654)Defensive Microbots (655)Defensive Microbots (656)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills.
Class: Melee
HP: 180 (+54 per level)
Damage: 13 (+2 per level)
Armor: 0
Umbra: The False Son
Defensive Microbots (657) HereticDefensive Microbots (658)HereticThe Heretic is a powerful character who can only be accessed through extraordinary means.
Class: Ranged
HP: 440 (+132 per level)
Damage: 18 (+3.6 per level)
Armor: 0
Umbra: Unorthodoxy Risen
Defensive Microbots (659) HuntressDefensive Microbots (660)HuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
Class: Ranged
HP: 90 (+27 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Judge, Jury, Executioner
Defensive Microbots (661) LoaderDefensive Microbots (662)LoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
Class: Melee
HP: 160 (+48 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Bionic Powerhouse
Defensive Microbots (663) MercenaryDefensive Microbots (664)MercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
Class: Melee
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Hired Blade
Defensive Microbots (665) MUL-TDefensive Microbots (666)MUL-TMUL-T is an aggressive survivor who has the tools necessary for any job!
Class: Melee / Ranged
HP: 200 (+60 per level)
Damage: 11 (+2.2 per level)
Armor: 12
Umbra: Right Tool for the Wrong Job
Defensive Microbots (667)Defensive Microbots (668)Survivors of the Void - DLC Content
Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Defensive Microbots (669) RailgunnerDefensive Microbots (670)Defensive Microbots (671)Defensive Microbots (672)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Forgotten Nomad
Defensive Microbots (673) REXDefensive Microbots (674)REXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other.
Class: Ranged
HP: 130 (+39 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Symbiotes
Defensive Microbots (675)Defensive Microbots (676)Seekers of the Storm - DLC Content
Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Defensive Microbots (677) SeekerDefensive Microbots (678)Defensive Microbots (679)Defensive Microbots (680)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team.
Class: Ranged
HP: 115 (+34 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Diviner of House Beyond
Defensive Microbots (681)Defensive Microbots (682)Survivors of the Void - DLC Content
Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Defensive Microbots (683) Void FiendDefensive Microbots (684)Defensive Microbots (685)Defensive Microbots (686)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Corrupted Amnesiac
Environments
Abandoned AqueductDefensive Microbots (687)Abandoned Aqueduct (Stage 2)
Origin of Tar
You dream of sand beneath your feet.

Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.

Abyssal DepthsDefensive Microbots (688)Abyssal Depths (Stage 4)
Tectonic Relics
You dream of fire.

A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain.

Defensive Microbots (689)Defensive Microbots (690)Survivors of the Void - DLC Content
Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Aphelian SanctuaryDefensive Microbots (691)Defensive Microbots (692)Defensive Microbots (693)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Aphelian Sanctuary (Stage 2)
Cleansing Center
You dream of clarity.
CommencementDefensive Microbots (694)Commencement (Final)
Moon of Petrichor V
You dream of glass and dirt.

Large domain located above the shattered breach of Defensive Microbots (695) Petrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of Defensive Microbots (696) MithrixDefensive Microbots (697)Mithrix
King of NothingHP: 1000 (+300 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 15 m/s
Armor: 20
and Providence's tools of creation.

Distant RoostDefensive Microbots (698)Distant Roost (Stage 1)
Ground Zero
You dream of waves, crashing on cliffsides.

Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods.

Defensive Microbots (699)Defensive Microbots (700)Seekers of the Storm - DLC Content
Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Disturbed ImpactDefensive Microbots (701)Defensive Microbots (702)Defensive Microbots (703)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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Disturbed Impact (Stage 1)
Meter of the Restless
You dream of stabbing shards.
Defensive Microbots (704)Defensive Microbots (705)Seekers of the Storm - DLC Content
Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Golden DiebackDefensive Microbots (706)Defensive Microbots (707)Defensive Microbots (708)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Golden Dieback (Stage 3)
March of the Fallen
You dream of golden leaves.
Defensive Microbots (709)Defensive Microbots (710)Seekers of the Storm - DLC Content
Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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Helminth HatcheryDefensive Microbots (711)Defensive Microbots (712)Defensive Microbots (713)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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Helminth Hatchery (Stage 5)
Shadow of the Savior
You dream of wurms.
Defensive Microbots (714)Defensive Microbots (715)Seekers of the Storm - DLC Content
Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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Prime MeridianDefensive Microbots (716)Defensive Microbots (717)Defensive Microbots (718)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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Prime Meridian (Stage 4)
Relic of the False Son
-

-

Rallypoint DeltaDefensive Microbots (719)Rallypoint Delta (Stage 3)
'Contact Light' Survivor Camp
You dream of quiet snowfall.

Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V.

Defensive Microbots (720)Defensive Microbots (721)Seekers of the Storm - DLC Content
Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Reformed AltarDefensive Microbots (722)Defensive Microbots (723)Defensive Microbots (724)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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Reformed Altar (Stage 2)
Shadow of the Savior
You dream of refuge.
Scorched AcresDefensive Microbots (725)Scorched Acres (Stage 3)
Wisp Installation
You dream of wind, blowing through trees.

Large, circular platforms make up the majority of the stage, and embers float through the air.

Defensive Microbots (726)Defensive Microbots (727)Survivors of the Void - DLC Content
Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Siphoned ForestDefensive Microbots (728)Defensive Microbots (729)Defensive Microbots (730)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Siphoned Forest (Stage 1)
Ground Zero
You dream of fire and ice.

The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels.

Siren's CallDefensive Microbots (731)Siren's Call (Stage 4)
Ship Graveyard
You dream of wind.
Sky MeadowDefensive Microbots (732)Sky Meadow (Stage 5)
Sprite Fields
You dream of serenity.
Defensive Microbots (733)Defensive Microbots (734)Seekers of the Storm - DLC Content
Shattered Adobes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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Shattered AdobesDefensive Microbots (735)Defensive Microbots (736)Defensive Microbots (737)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Shattered Adobes (Stage 1)
Ground Zero
You dream of lost poetry.
Defensive Microbots (738)Defensive Microbots (739)Survivors of the Void - DLC Content
Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Sulfur PoolsDefensive Microbots (740)Defensive Microbots (741)Defensive Microbots (742)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Sulfur Pools (Stage 3)
Pungent Spring
You dream of brimstone.

Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together.

Sundered GroveDefensive Microbots (743)Sundered Grove (Stage 4)
Dormant Locus
You dream of violent growth.

Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins.

Titanic PlainsDefensive Microbots (744)Titanic Plains (Stage 1)
Ground Zero
You dream of rolling hills.

Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland.

Defensive Microbots (745)Defensive Microbots (746)Seekers of the Storm - DLC Content
Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Treeborn ColonyDefensive Microbots (747)Defensive Microbots (748)Defensive Microbots (749)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Treeborn Colony (Stage 3)
Path of the Protector
You dream of vines, cutting through the sky.
Verdant FallsDefensive Microbots (750)Verdant Falls (Stage 1)
Ground Zero
You dream of sweet fruits, and bitter promises.

Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water.

Viscous FallsDefensive Microbots (751)Viscous Falls (Stage 1)
Ground Zero
You dream of falls, erupting from the flora.

Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water.

Wetland AspectDefensive Microbots (752)Wetland Aspect (Stage 2)
Rehabilitation Zone
You dream of twisting roots.

Full of ruined stone structures and swampy areas filled with water.

Hidden Realms
A Moment, FracturedDefensive Microbots (753)A Moment, Fractured (Hidden Realm)
Hidden Realm: A Moment, Fractured
Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island.
A Moment, WholeDefensive Microbots (754)A Moment, Whole (Hidden Realm)
Hidden Realm: A Moment, Whole
A bleak and desolate realm. The refuge of the Defensive Microbots (755) Twisted Scavengers, safe from Defensive Microbots (756) Mithrix'sDefensive Microbots (757)Mithrix
King of NothingHP: 1000 (+300 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 15 m/s
Armor: 20
vengeance and destruction.
Bazaar Between TimeDefensive Microbots (758)Bazaar Between Time (Hidden Realm)
Hidden Realm: Bazaar Between Time
This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles.
Bulwark's AmbryDefensive Microbots (759)Bulwark's Ambry (Hidden Realm)
Hidden Realm: Bulwark's Ambry
The area consists of block-shaped platforms, with the Artifact Reliquary in the center.
Gilded CoastDefensive Microbots (760)Gilded Coast (Hidden Realm)
Hidden Realm: Gilded Coast
You dream of wealth.

This area is where the player fights the boss Aurelionite, the Titanic Goldweaver.

Defensive Microbots (761)Defensive Microbots (762)Survivors of the Void - DLC Content
The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
The PlanetariumDefensive Microbots (763)Defensive Microbots (764)Defensive Microbots (765)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
The Planetarium (Final)
Cell V
The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself.
Void FieldsDefensive Microbots (766)Void Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health.
Defensive Microbots (767)Defensive Microbots (768)Survivors of the Void - DLC Content
Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Void LocusDefensive Microbots (769)Defensive Microbots (770)Defensive Microbots (771)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Void Locus (Hidden Realm)
Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI
You dream of potential.

The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters.

Expansions
Defensive Microbots (772)Defensive Microbots (773)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Survivors of the VoidDefensive Microbots (774)Defensive Microbots (775)Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
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Seekers of the Storm
Alternate Game Modes
EclipsePrismatic TrialsDefensive Microbots (776)Defensive Microbots (777)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Simulacrum
Mechanics
ArmorDamageDirectorsEnemy AIFamily EventsGoldHealthItem StackingLunar CoinsMovement SpeedProc CoefficientDefensive Microbots (778)Defensive Microbots (779)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
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Void Fog
Other
Developer ConsoleDevelopment TeamLanguagesModdingSoundtrackUnreleased ItemsVersion History

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