Independent Fallout Wiki Character Overview Article
“Look around you, Danse. Look at the scorched earth and the bones that litter the wasteland. Millions... perhaps even billions, died because science outpaced man's restraint! They called it a "new frontier" and "pushing the envelope," completely disregarding the repercussions. Can't you see the same thing is happening again?”— Maxson to Danse on why synths need to be destroyed.
Elder Arthur Maxson is the last descendant of the Roger Maxson, founder of the Brotherhood of Steel.[1][2] He is a character in Fallout 3, Fallout 4, Fallout Shelter Online, Fallout: Wasteland Warfare.
Contents
- 1 Background
- 1.1 Publications
- 2 Appearances
- 2.1 Fallout 3
- 2.2 Fallout 4
- 2.3 Fallout Shelter Online
- 2.4 Fallout: The Board Game
- 3 Notes
- 4 Behind the scenes
- 5 Gallery
- 6 References
Background
He was born in 2267 to Lady Jessica Maxson and a high ranking paladin, Jonathan.[3] His father was killed in battle outside the New California Republic, and his mother sent an infant Arthur east to be raised by Elder Owyn Lyons due to an unsafe environment caused by internal conflicts.[1][Pub 1][3]
Arthur was an attentive student that studied the Brotherhood's history.[4] He observed a Behemoth from the Citadel walls and quoted the Codex when meeting outsiders.[5][6][7] He was trained in combat by Sentinel Sarah Lyons, who on one occasion showed him how to kill people by stabbing them in the kidneys.[8] He was barred from patrols due to accidentally shooting Lyons during an outing and Elder Lyons ordered Maxson be restricted from the Bailey while live fire practice was in effect.[9][10] During his free time at the Citadel, he wished to befriend Liberty Prime and snuck into Paladin Vargas room to read their copy of Guns and Bullets since he wouldn't give it to him otherwise.[11][12]
At the age of 12, he killed two raiders on a training patrol, saving the squad that was supposed to escort him.[13] At 13, he killed a deathclaw and received a scar on his face.[13] He killed the super mutant leader named Shephard at the age of 15, who was trying to reorganize the remnants of the Capital Wasteland super mutant infestation.[13]
At the age of 16, he brokered a peace with the Brotherhood Outcasts, re-integrating them into the Brotherhood of Steel.[13] Maxson was subsequently appointed elder, the youngest in Brotherhood of Steel history, and now leads the Brotherhood's forces from the Prydwen.[14][15] Proctor Quinlan maintains the records of Maxson's history, and notes that he is "assisted, even enhanced, by advanced technology" but is "still very much human."[16]
Publications
“Squire Maxson is a descendant of the legendary Roger Maxson, founder of the Brotherhood of Steel. His father, a high-ranking Paladin serving just outside the N.C.R. (New California Republic), was recently killed in battle, and his mother, the Lady Maxson, sent the boy east to be raised under the tutelage of the respected Elder Lyons. Squire Maxson tends toward timidity, which is the main reason his mother sent him to the Citadel.”— Fallout 3 Official Game Guide/Wasteland Census
Appearances
Arthur Maxson appears in Fallout 3, Fallout 4, Fallout: Wasteland Warfare, and Fallout Shelter Online.
Fallout 3
Main article: Arthur Maxson (Fallout 3)
Fallout 4
Main article: Arthur Maxson (Fallout 4)
Fallout Shelter Online
Main article: Arthur Maxson (Fallout Shelter Online)
Fallout: The Board Game
Main article: Elder Maxson (Fallout: Wasteland Warfare)
Notes
- A child-aged Arthur may grab a bottle of whiskey or beer from around the Citadel and drink it, similar to other characters.
- It is impossible to pickpocket Maxson, even with the level 4 Pickpocket perk.
- When fighting Maxson during Airship Down, there is a possibility of gaining a unique power armor frame called "Elder Maxson's Power Armor" by shooting the fusion core out of his suit. This has no unique effects, but it is one of only two named power armor frames in the base game, the other being that of Knight Sergeant Gavil.
- Several concept art drafts of Maxson's appearance can be seen in The Art of Fallout 4. His name is spelled "Maxon."
- The description of the Elder's battlecoat item in Fallout 76 is "the coat of the Brotherhood Elders."
- Maxson's character description in Fallout Shelter Online states his rank as "High Elder" as opposed to just "Elder".[17]
- His terminal designation is "MX-001E."[15]
Behind the scenes
The T-60 Power Armor Maxson wears during Airship Down is the only suit that can be found already upgraded to the highest tier (F), and has a unique paint job. If one decides to recolor the armor parts after acquiring them, they cannot be reverted back. It can be added to their inventory with console command player.additem 197994.
Gallery
Arthur Maxson in the launch trailer
From The Art of Fallout 4
Maxson Fallout: Wasteland Warfare figurine
Maxson's hero card in Fallout Shelter Online
References
- ↑ 1.0 1.1 Lone Wanderer: "Aren't you a little young for all this?"
Arthur Maxson: "Oh, well... You see, I am descended from the great Roger Maxson, founder of our order. I am the last of his line. They say my soul was forged from eternal steel, but I don't believe that. I'm really just a normal boy. I was sent to the Citadel many years ago, to be fostered by Elder Lyons. But that was before the Western Elders lost, um... faith... in the Elder. I really don't know if I'll ever get home. But, well... I kind of like it here. Sentinel Lyons has been very kind to me. She's taught me so much."
(Arthur Maxson's dialogue) - ↑ Fallout Shelter Online Dweller Info: "Arthur Maxson is the last descendant of the founder of the Brotherhood of Steel Roger Maxson. He succeeded the position of the High Elder of the Brotherhood of Steel (East Coast). He pacified the rivaling forces in the Capital Wasteland and tried to expand the influence of the Brotherhood to the Commonwealth."
- ↑ 3.0 3.1 Citadel terminal entries; Maxson Archive terminal, New Entry: Scribe Arthur Maxson
- ↑ Lone Wanderer: "What do you make of the Enclave, Squire?"
Arthur Maxson: "Y... You're asking me what I think of the Enclave? Well... The Brotherhood of Steel has actually faced the Enclave before. Back West. More than thirty years ago, according to our chronicles. Judging from those records, I'd say their soldiers are outfitted in Advanced Power Armor Mark II. It's... pretty strong. Better than our Power Armor. And some of their technology is amazing! Vertibirds! Plasma weapons that can turn a man to goo! Does... that help?"
(Arthur Maxson's dialogue) - ↑ Lone Wanderer: "I don't suppose you know anything about the Super Mutants?"
Arthur Maxson: "Oh yes! I've studied them quite a bit since I've been here! They're not all the same, you know. Besides the regular ones, there are also Brutes. And after them, the Masters -- they're really tough. But the worst of all? The Behemoth! He's a giant! I saw one once, outside the Citadel walls. Sooo scary. The Super Mutants are all over the city ruins, but Elder Lyons doesn't think they're actually from there, or we would have found their home by now. It kind of seems like they're looking for something, but we're not really sure what that is."
(Arthur Maxson's dialogue) - ↑ Lone Wanderer: "Relax, Squire. I don't bite."
Arthur Maxson: "I plead for your pardon if my behavior offends you, sir/ma'am. We don't get many visitors in the Citadel. The Brothers and Elder Lyons are excellent teachers, but I get nervous about the protocols. The codex says that outsiders are not to be trusted. Shield yourself from those not bound to you by steel, for they are the blind. Aid them when you can, but lose not sight of yourself, it says."
(Arthur Maxson's dialogue) - ↑ Lone Wanderer: "You seem nervous, kid. Do I make you nervous?"
Arthur Maxson: "Well... yes, sir. If I may speak my will: You do, sort of. We don't have many guests in the Citadel. And when we do, they're usually visiting Brothers. Outsiders are not to be trusted, so says the Codex. Shield yourself from those not bound to you by steel, for they are the blind. Aid them when you can, but lose not sight of yourself."
(Arthur Maxson's dialogue) - ↑ Citadel terminal entries; Squire Maxson's terminal, Diary Entry 2
- ↑ Citadel terminal entries; Important!: Squire Maxson Bailey Access
- ↑ Lone Wanderer: "They don't actually... make you fight. Do they?"
Arthur Maxson: "No. But I could! I know I'm ready! I mean, it would be scary, but... It's not fair that I have to sit inside while the knights go on patrol! I did go out one time, you know! Sarah... Um... Sentinel Lyons took me out. Just to show me. I killed a Super Mutant, too! I swear! I, um... I also sort of shot Sarah. But just a little! It was just a flesh wound..."
(Arthur Maxson's dialogue) - ↑ Citadel terminal entries; Squire Maxson's terminal, Guns and Bullets
- ↑ Citadel terminal entries; Squire Maxson's terminal, Diary Entry 1
- ↑ 13.0 13.1 13.2 13.3 The Prydwen terminal entries; Proctor Quinlan's terminal, Accomplishments
- ↑ The Prydwen terminal entries; Proctor Quinlan's terminal, Our New Leader
- ↑ 15.0 15.1 Sole Survivor: "Can you tell me anything about Elder Maxson?"
Kells: "Elder Maxson is the supreme commander of the Brotherhood. Without his tenacity and his vision, we'd still be a small group of complacent stragglers occupying the Citadel in the Capital Wasteland. In a mere decade, he's grown the Brotherhood of Steel into a major military force. He's an inspiration to us all."
(Kells' dialogue) - ↑ The Prydwen terminal entries; Proctor Quinlan's terminal, Aftermath
- ↑ (Maxson's FOSO character description)
Publications
- ↑ Fallout 3 Official Game Guide Game of the Year Edition p. 98: "Squire Arthur Maxson: Squire Maxson is a descendant of the legendary Roger Maxson, founder of the Brotherhood of Steel. His father, a high-ranking Paladin serving just outside the N.C.R. (New California Republic), was recently killed in battle, and his mother, the Lady Maxson, sent the boy east to be raised under the tutelage of the respected Elder Lyons. Squire Maxson tends toward timidity, which is the main reason his mother sent him to the Citadel."
(Fallout 3 Official Game Guide/Wasteland Census)