3 Pillars of a Successful Retro Meeting (2024)

Agile is going mainstream. Perhaps fueled in part by an increasingly distributed global workforce, Agile adoption within software development teams has increased from 37% in 2020 to 86% in 2021. Yet there are still many challenges that Agile practitioners face, according to the latest State of Agile report. From ‘inconsistencies in processes’ to lack of ‘skills and experience,’ most organizations face significant barriers when trying to adopt and scale Agile practices. Out of all Agile techniques, 83% of the surveyed teams practice retrospectives meetings.

Scrum Masters are likely to spend up to 25% of their time attending meetings. If you’re going to spend a large chunk of your time in meetings, especially one as significant as a Sprint retrospective, you should ensure that they are as productive and efficient as possible.

In my role as a Scrum Master, I have continually strived to find new ways to enhance the efficiency and productivity of our meetings. My experience suggests three pillars for a successful retrospective meeting: the facilitator, the element of surprise, and feedback.

Facilitator

I believe the facilitator’s ultimate role is to get the team discussing, ideally sharing specific and deep observations that the team can examine together to form interesting discoveries about the last iteration. However, there is a fine line between a constructive discussion and a destructive conflict. Throughout my career I found that people who are excellent at Agile team facilitation display the characteristics such as leadership, awareness and presence while maintaining empathy.

With an Agile team facilitator present in the meeting, teams are better able to collaborate, participate, and be involved. Keeping participants focused, but relaxed. Maintaining a neutral stance while encouraging participation.

Being an insider, Scrum Master has biases and preferences that they find difficult to let go of, despite best efforts. I found out that there are two main things that can set the mode for a constructive retrospective meeting. First, to make it as frictionless as possible, members should start the meeting without any barrier. Second, I tailor every aspect of the meeting beforehand to match the need. I also ran a retrospective on the last retrospective meeting and learned what we can do better. For instance, do we need to blind-vote? Check the team mood and talk about it? Do we need a timer? Call the action items from previous meetings? You get it. I call this Facilitation Superpowers and I believe that each of us need to have a toolbox so we can tune the meeting to our audience.

Element of Surprise

Meetings can be really boring, and bored team members are less likely to participate. In fact, bored employees are more likely to read emails, work on other projects, or fall asleep. Regularly scheduled meetings, such as a retrospective, can become repetitive. If you see eyes glazing over and you keep getting the same answers to the same questions, you need to change things up a bit to get team members involved.

3 Pillars of a Successful Retro Meeting (1)

Ice breakers and mini warm up games

You can also try to add warm up games or other fun activities / icebreakers, to liven up the room and get your team more excited about participating in another retrospective meeting. Warm ups are a perfect way to:

  • Get to know colleagues better
  • Reduce shyness
  • Make team members feel comfortable
  • Keep participants focused and away from distractions
  • Encourage individual self-expression
  • Bond with team members on an emotional level
  • Develop empathy and strengthen team dynamic
  • Improve and increase team-wide communication
  • Boost creative thinking

GoRetro has mini games built right into the product, allowing you to quickly inject some juice into the meeting with a click of a button. Engage your team and get everyone in the right mood for your meeting.

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Retrospective Templates

As a Scrum Master, I like to start with a really simple retrospective template and stick to it for a while. This way, the team gets comfortable with it and doesn’t have to spend mental energy learning a new template format. However, retros can quickly become stale if you sleepwalk your way through the same agenda every time. In case I feel that the team might get fatigued, I quickly refresh a new GoRetro template for the next meeting with the click of a button.

3 Pillars of a Successful Retro Meeting (3)

It’s All About Feedback

Like a comedian in a room without laughs, I also attended retrospective meetings that lacked feedback. While I am not talking about silences here and there—something that a good facilitator should take into account and be comfortable with. I’m talking about something deeper. The sense that the team just needs a spark.

It is well known that a retrospective meeting should result in something tangible, whether it's a positive change in your process, a better team understanding of project goals, or simply a sense of kumbaya generated by an effective, collaborative and productive meeting. But, as there is no fire without smoke, we can’t gather feedback from participants if they are silent, arriving at the meeting with low energy and low expectations. It can also be the lack of diversity, where only few members share their feedback and over-voice the meeting. Besides, how can I overcome biased feedback? Most people are biased by nature, they are less likely to be the first to stir up a storm, while others have more “political” considerations when posting feedback and so on.

Addressing this is not an easy task, but luckily I found a few tricks that really helped me.

The Power of Anonymous Feedback

Anonymous retrospectives help get the real pulse on the floor. It helps all the participants open up and talk about what they really feel deep down about the organization, the culture, the people, the leadership, the technology, the motivation factor, etc. I emphasize to the participants that this is an anonymous retrospective and encourage them to share their thoughts without having anything to worry about. To gather such feedback, simply use the GoRetro anonymous feature and protect the identity of the members.

It’s All About Data

We all experience the world differently, and our version of the facts feels real to us. It is difficult to determine what is objectively true versus what is subjective without a common set of data.

Team members present their perception of the facts in the retrospective meeting as the absolute truth because it feels real to them.

I believe that there are many data related metrics that your team can address during retrospectives, but usually I highlight two—cycle time and burndown charts. This will ensure that this recurring meeting and its takeaways are anchored by data, instead of subjective opinions.

Cycle Time

Aside from learning if the task was planned/unplanned, its estimated time, subtasks and current status we also show the actual cycle time for each task. This offers the ability to breakdown cycle time per status and task in the Sprint and give you a better idea of what you spend the majority of your time on. Is it coding or review time? Maybe you need to allocate more resources for the review or refresh the priorities? Extracting the cycle time from Jira is a highly complex flow that requires you to even add a custom field to your workflow and then use excel sheets to post-process the data. You can learn more about measuring cycle time in Jira vs. GoRetro here.

Let’s be honest: no one has the time to run those calculations before the retrospective meeting, and you end up leaving vital insights on the table. GoRetro does all of that in the background, giving you a detailed breakdown of each task cycle time as it moves between Jira statuses

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With a single view we can compare each task to its cycle time, find hidden treasures such as unplanned tasks that blocked your team’s progress, see the impact of carried over tasks and how they affected the Sprint.

Burndowns

As Scrum Masters, we used to spend countless hours before the retrospective meeting preparing all the data from Jira and other data sources, and consequently pulling our hair when we couldn't get things to just work. Let’s open Jira’s burndown chart for reference:

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Yeah. It‘s super challenging to read, let alone use it to make accurate predictions. Experienced Scrum Masters would like to know how many planned/unplanned and carried over from the previous Sprint when they prepare their burndown chart for our upcoming retrospective meeting. By doing so, we'll be able to have an in-depth discussion about the iteration, baked with facts instead of guesses.

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GoRetro’s burndown chart has a few super handy features that will save you tons of time. Aside from showing you the split between planned, unplanned and carried over tasks it also lets you drill down. By clicking on each daily bar you can drill down on all the changes that happen throughout each day. You can see completed, removed, and progressed work in a daily view. This in turn provides insight into the timeline and Sprint progression.

My main goal here is to help the Agile team keep track of what’s been done, what needs to be done and how much time is left in the project. Predict your team's likelihood of completing their work in the time available. It’s also helpful for keeping the team aware of any scope creep that occurs and alerting you quickly to any potential problems or bottlenecks.

Jokers: My Secret Weapon

I can create statistics upside down and backwards, but without any context, they're removed from reality. GoRetro incorporates the feedback right into the board as a card. You can think of it as if someone from an external team turned around and said, “Oh, did you know you keep changing the priority of your tasks? Maybe you should talk about it.” This shadow/external team member doesn't have any sort of baggage, politics, or any reason to say something without the clarity of goodwill.

For instance, cycle time isn’t something the team thinks about, but as a Scrum Master, I do. Seeing it as part of the retrospective meeting kind of changes their perspective on how the movement of the tickets actually happened. It is in context—the meeting’s context.

GoRetro’s shadow team member analyzes your Sprint work and adds insightful data-driven cards to your board before the retro meeting. They can highlight things like if you're working according to priority, how you compare to the previous Sprints in planned vs. actual tasks added mid-Sprint, priority misalignments, resource allocation, cycle time, over or under capacity, planning issues and much more. On average, the Joker's cards increase participation and engagement to more than 80%, while also focusing the discussion on what matters. Best of all, it requires zero time preparation for this meeting!

3 Pillars of a Successful Retro Meeting (2024)

FAQs

3 Pillars of a Successful Retro Meeting? ›

My experience suggests three pillars for a successful retrospective meeting: the facilitator, the element of surprise, and feedback.

What are the three retrospective questions? ›

Retrospectives should be easy in theory. Just ask a few questions – What went well? What didn't go well? What did we learn?

What are the elements of a good retrospective? ›

A great retrospective is going to focus on how the team can improve through better processes, by identifying opportunities for skills development and continuous learning, and by evaluating how the team are working as a cohesive unit. Are they communicating effectively? Are they collaborating effectively?

What is the key to a successful retrospective activity? ›

Ask the right questions

Questions can be the linchpin to a productive retrospective and asking the right questions is a skill. It can help people think about the project from a different vantage point and see creative solutions or opportunities.

What are the three main benefits of retrospectives? ›

Well-run retrospectives empower your team, improve communication, and create more accountability.

What are the 3 strategic questions? ›

But strategy is as simple as answering three questions as honestly as possible.
  • Where are we now?
  • Where do we want to go?
  • What is a credible path to get there?
Dec 22, 2023

What are the Scrum pillars retrospective? ›

The Sprint Retrospective echoes the three pillars of Scrum: transparency, inspection, and adaptation. Transparency is necessary as team members must share the difficulties and learnings of the last Sprint.

How do you structure a retrospective? ›

  1. 1 Define the purpose and scope. The first step to facilitate a successful retrospective is to define the purpose and scope of the session. ...
  2. 2 Choose a format and method. ...
  3. 3 Gather data and feedback. ...
  4. 4 Analyze and generate action items. ...
  5. 5 Close and follow up. ...
  6. 6 Here's what else to consider.
Mar 9, 2023

What is the golden rule of retrospective? ›

Ground rules for retrospectives

It's helpful to set some ground rules in a retrospective to keep the meeting a safe space. Remember the golden rule of treating others how you'd like to be treated. Respect other people's input, even if you disagree.

How to run a good retro meeting? ›

The 6 steps needed for a successful retrospective are:
  1. Prepare with the right tools and participants.
  2. Start off the retro with an icebreaker.
  3. Review the project and cover the highlights.
  4. Look for insights and common themes.
  5. Decide on next steps.
  6. Wrap up the retro and follow-up.
Apr 27, 2023

What points to say in retrospective meeting? ›

These questions are vital to the retrospective process regardless of the nature or duration of the sprint.
  • Is Everyone Comfortable With This Meeting? ...
  • Does Anyone Have Something To Share Before We Begin? ...
  • What Would You Say Went Right In This Sprint? ...
  • Name The Biggest Enablers. ...
  • What Would You Say Went Wrong?

What are the 3 retrospective questions? ›

The 3 important questions of the meeting are:
  • What did the team do well?
  • What didn't go well?
  • What can be improved?
Nov 1, 2023

Why do retrospectives fail? ›

Problem #1: People Aren't Honest or Trustworthy. One of the most common complaints about retrospectives is that people fail to bring up real issues or admit to their problems.

What is the primary goal of the retrospective? ›

It aims to facilitate open communication among team members, encouraging them to share insights and feedback to enhance collaboration and efficiency. Additionally, the retrospective serves as a forum to refine processes, address challenges, and make adjustments to ensure a more successful and productive next sprint.

What are the three types of retrospective studies? ›

There are 3 general types of retrospective study: case report, case series, and case-con- trol study. A retrospective study contains many of the same study-design elements as a prospective study (Table 1).

What are the three tiered questions? ›

Level 1 (the lowest level) requires one to gather information. Level 2 (the middle level) requires one to process the information. Level 3 (the highest level) requires one to apply the information. Prove your answer.

What are the four questions in a retrospective? ›

In short, a 4 Question Retrospective gets the the team to reflect on the last, short period of time working together (often 2 weeks) and answer four specific questions: What went well? What didn't go so well? What have I learned?

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